Thanks for your help! > Date: Sun, 8 Jan 2006 08:22:31 -0800 > From: DigiChaos <[EMAIL PROTECTED]> > To: hlcoders@list.valvesoftware.com > Subject: Re: [hlcoders] npc relations > Reply-To: hlcoders@list.valvesoftware.com > > -- > [ Picked text/plain from multipart/alternative ] > You can find this in hl2_gamerules.cpp. You will find a bunch of > SetDefaultRelationship calls. > > D_HT: Hate > D_FR: Fear > D_LI: Like > D_NU: Neutral > > On 1/8/06, Giedrius T. <[EMAIL PROTECTED]> wrote: > > > > Hello, > > > > I can't locate where is the code for identifying which entity is an > > enemy and which is friendly. As I remember from HL1 sdk there were > > some relationship definitions. What I actually want to do is to make > > player an ally with combine and enemy with rebels. Can you tell me > > where should I look for it? > > > > Thanks. > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > -- > > > --__--__-- >
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