Hello, Julian_Moschüring, I think you also replied at ChatBear, thanks for guiding me on this....
======= At 2006-02-05, 17:05:15 you wrote: ======= >CMultiplayerRules::FlPlayerFallDamage - calculates the actual damage >depending on the velocity >CMoveHelperServer::PlayerFallingDamage - calls FlPlayerFallDamage and >gives the result to: >CBasePlayer::TakeDamage >-archy > >Gus schrieb: > >>Does anybody know where Fall Damage is located for HLMP SDK ? >> >> >> >> >> >>Best regards. >> >>Gus >>[EMAIL PROTECTED] >>2006-02-05 >> >> >>_______________________________________________ >>To unsubscribe, edit your list preferences, or view the list archives, please >>visit: >>http://list.valvesoftware.com/mailman/listinfo/hlcoders >> >> >> > > >_______________________________________________ >To unsubscribe, edit your list preferences, or view the list archives, please >visit: >http://list.valvesoftware.com/mailman/listinfo/hlcoders > = = = = = = = = = = = = = = = = = = = = Best regards. Gus [EMAIL PROTECTED] 2006-02-06 _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders