Quoting Jason Houston <[EMAIL PROTECTED]>:
> Ok, I'll try that tomorow, though when I looked at CHudTexture that wasn't a
> member, I'll have to find another container for my base texture I think.

I'm not sure what you mean by that.  To use these vgui::surface methods, you
just have to override the Paint() function.  See Paint() in CHudTexture for an
example.

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