Quoting Jason Houston <[EMAIL PROTECTED]>: > Ok, I'll try that tomorow, though when I looked at CHudTexture that wasn't a > member, I'll have to find another container for my base texture I think.
I'm not sure what you mean by that. To use these vgui::surface methods, you just have to override the Paint() function. See Paint() in CHudTexture for an example. _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders