-- [ Picked text/plain from multipart/alternative ] The 23 messages have to do with networked messages from server to client like the Battery msg for instance...
On 2/23/06, Jorge Rodriguez <[EMAIL PROTECTED]> wrote: > > In CHudMessage::MessageAdd() in message.cpp, there are two calls to > TextMessageGet() which is an engine function. I have not yet been able > to get this function to return anything but NULL. > > In my gamedir, I have a file called resource/gamedir_english.txt > (substituting gamedir for the game I'm making) and it contains the > following: > > "lang" > { > "Language" "English" > "Tokens" > { > "Game_Arena_Joined" "You joined an arena." > } > } > > I used this code to display the message: > > UTIL_ShowMessage("#Game_Arena_Joined", pPlayer); > > To no avail. It's like it's not there. I also tried messages from HL2, > like #Valve_Reload_Weapon #HL2_Chapter1_Title and #GameUI_ReverseMouse > but they didn't work either. Furthermore, when the game is loads it > displays in the console: "Parsed 23 text messages". 23 text messages? > None of the files it can parse from have 23 messages. None of them have > any less then 24 messages. The default SDK files have four messages. > What file is it parsing here? The number of messages does not change > when I add and remove messages from gamedir_english.txt so I assume that > the engine cannot find that file altogether. > > To make things worse, the default SDK's messages file is called > sampleapp_english.txt and contains the following: > > "lang" > 笀 ഀഀ > "Language" "English" > ∀吀漀欀攀渀猀∀ ഀഀ > { > ഀഀ > "hl2_AmmoFull" "FULL" > ഀഀ > "SDK_Shotgun" "Shotgun" > ∀匀䐀䬀开䜀爀攀渀愀搀攀∀ऀऀ∀䜀爀攀渀愀搀攀∀ഀഀ > "SDK_MP5" "SubMaschinGun" > ഀഀ > "HL2_Saved" "Saved..." > ഀഀ > } > 紀ഀഀ > > I'm pretty sure that is not a valid messages file, and it doesn't help > me at all. It's not even similar in format to what it's supposed to be. > > I would think that this would stem from a problem with the game > directory being set incorrectly, but everything else in the game works. > Maps, textures, models, everything works fine. Furthermore, it works for > other mods like Dystopia and GMod. It irritates me that such a simple > thing is not working. Can anybody help in making this work? > > -- > Jorge "Vino" Rodriguez > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > -- ts2do -- _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders