Probably something i've changed making it go wacky.. i'll give it another shot

On 3/29/06, Tony omega Sergi <[EMAIL PROTECTED]> wrote:
> It's what dod uses, and it worked when I was still working on FLF classic
> before I left. It also worked good in another mod I was working on.
>
>
> -----Original Message-----
> From: Teddy [mailto:[EMAIL PROTECTED]
> Sent: March 28, 2006 3:37 PM
> To: hlcoders@list.valvesoftware.com
> Subject: Re: [hlcoders] speed increase when walking along walls, any fixes?
>
> I tested this out in a recent dys build, it didn't seem to fix the
> problem of wall running, and it made strafe running quite jerky..
> anyone else have this problem?
>
> On 3/24/06, Jason Houston <[EMAIL PROTECTED]> wrote:
> > --
> > [ Picked text/plain from multipart/alternative ]
> > Cool. Thanks for that. I'll give it a try soon too. Soulfather will be
> > pretty happy if we can make that jittery prediction bug go away :D
> >
> >
> > --
> > Draco
> > --
> >
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