Can't remove the message from the compiled CS:S or DOD:S binaries, but
that's why I emailed, Valve can do it :\
Can't remove the sound ent because it happens when you add any ONE of a
number of plugins.

- Jay

> -----Original Message-----
> From: [EMAIL PROTECTED] [mailto:hlcoders-
> [EMAIL PROTECTED] On Behalf Of Adam "amckern" Mckern
> Sent: 21 May 2006 07:54
> To: hlcoders@list.valvesoftware.com
> Subject: Re: [hlcoders] Free Sound List Is Full
>
> Or just remove Msg("Free Sound List Is Full\n"); from
> the code, but as it is, coders cant do much directly
> related to the offical mods
>
> Adam McKern
>
> --- Aaron Schiff <[EMAIL PROTECTED]> wrote:
>
> > --
> > [ Picked text/plain from multipart/alternative ]
> > It seems that the "sounds" the message is referring
> > to soundent sounds,
> > rather than audio sounds.  The Source engine only
> > supports 64 soundent
> > sounds at once.
> >
> > A simple fix (which may break the game) is to remove
> > the soundent.  Once
> > this is done, InsertSound will return without
> > printing any messages.
> >
> > --
> > ts2do
> > --
> >
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>
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