I guess I don't get a reply then. Oh well. On Sun, 2006-06-04 at 01:57 -0500, John Sheu wrote: > On Sat, 2006-06-03 at 18:45 -0500, [EMAIL PROTECTED] wrote: > > Not sure if that helps clear things up for you, or if I'm on a tangent. :) > > That's great and all, and rather informative, but I'm afraid you're on a > tangent. The question is this: what kind of timebase is the client > rendering on? Does it try to be exactly synchronized with the server, > regardless of latency, or does it just monotonically increase its > current time as it receives packets? Again, two scenarios: > > If the former is true, then for a client and server of any > arbitrary latency, curtime is exactly synchronized. > > If the latter is true, then for a client and server of X seconds > round-trip latency, curtime on the client (when rendering) is > X/2 seconds behind curtime on the server. > > Which one? > > -John Sheu
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