I guess I don't get a reply then.  Oh well.

On Sun, 2006-06-04 at 01:57 -0500, John Sheu wrote:
> On Sat, 2006-06-03 at 18:45 -0500, [EMAIL PROTECTED] wrote:
> > Not sure if that helps clear things up for you, or if I'm on a tangent. :)
>
> That's great and all, and rather informative, but I'm afraid you're on a
> tangent.  The question is this: what kind of timebase is the client
> rendering on?  Does it try to be exactly synchronized with the server,
> regardless of latency, or does it just monotonically increase its
> current time as it receives packets?  Again, two scenarios:
>
>         If the former is true, then for a client and server of any
>         arbitrary latency, curtime is exactly synchronized.
>
>         If the latter is true, then for a client and server of X seconds
>         round-trip latency, curtime on the client (when rendering) is
>         X/2 seconds behind curtime on the server.
>
> Which one?
>
> -John Sheu

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