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I think that you need to create the method OnTakeDamage(),

int CMissle::OnTakeDamage( const CTakeDamageInfo &info )
{
    if ( info.GetDamageType() & DMG_BULLETS )
    {
        CTakeDamageInfo dmgInfo = info;
        dmgInfo.ScaleDamage( 10.0 );
        return BaseClass::OnTakeDamage( dmgInfo );
    }

    return BaseClass::OnTakeDamage( info );
}
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