How much publicity and how many sales has Valve gotten over the years thanks to mods? Getting out a new SDK isn't just a courtesy, it's smart business. I can understand that it's not top-priority, but at the same time, the delay is somewhat ridiculous.
On 7/25/06, Alex W <[EMAIL PROTECTED]> wrote:
-- [ Picked text/plain from multipart/alternative ] Hey, we're all lucky that VALVe even updates the SDK in the first place -- not many other game studios do such a thing =). But I do know what you mean. I'd like an update myself. Hammer has been "broken" for lots of people (the 3d view is fubared - I have to resort to switching my game in the SDK window to Half-Life 2, or launch Hammer with the -dxlevel 80 switch), and the coders want the newly added features to the source engine to become available. On 7/25/06, Wraiyth <[EMAIL PROTECTED]> wrote: > > -- > [ Picked text/plain from multipart/alternative ] > I'm not one to kick a convo back up, but is there any word at all about an > SDK update Valve? Its been 419 days since our last major codebase update, > and 190 days since the last SDK update full stop. I know I'm not speaking > just for myself when I say that I'm kinda fed up with the lack of an > update. > -- > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > -- _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders
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