Which brings up the question... how do you test if it's owned?  Or is there a
tech thing going on that blocks the mount if you don't own it?

Quoting Mike Durand <[EMAIL PROTECTED]>:

> Hi All-
>
> So the answer from Valve is: you must own Episode One in order to mount
> either 'episode 1 shared.gcf' or 'half-life 2 episode one.gcf'.
>
> -Mike
>
>
> -----Original Message-----
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of Robbie
> Groenewoudt
> Sent: Tuesday, August 08, 2006 2:53 PM
> To: hlcoders@list.valvesoftware.com
> Subject: Re: [hlcoders] Mounting episode one shared.gcf
>
> --
> [ Picked text/plain from multipart/alternative ] I never said I was only
> going to use some sounds. I want to mount this GCF because it saves like
> 100mb
>
> Second, according to some guys, you can mount the episode one shared
> gcf, without owning EP1 I'd like to have some confirmation of someone
> who did it or from Valve.
>
> On 8/8/06, Sebastian Staudt <[EMAIL PROTECTED]> wrote:
> >
> > I'm not sure what you try to achieve with mounting GCFs of games you
> > don't own.
> > No, I'm not referring to any possible legal problems, but does it make
>
> > any sense to have players of your mod download a 1,2 GB file to make
> > use of a few sounds?
> > Ignoring the fact that they won't get the file on any of the big
> > download sites or via Steam.
> > Wouldn't it be easier to ask Valve if you're allowed to extract the
> > files out of the GCF and ship them with your mod?
> >
> > Robbie Groenewoudt wrote:
> > > Are you people sure you can mount ep1 shared without owning EP1?
> >
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> >
> >
> --
>
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