I was hoping somebody could point me in the right direction for resolving an issue we've been having.
We need to record and playback demos, an ability easily used and implemented in Halflife 2. It seems when we try it in our own mod, the recording reports back as fine, but the playback of the demo won't function. The error comes with a listing of Valve textures we don't use as missing, and more importantly, the DT_AlyxEmpTool data table entry is mismatched on the server and client. This is highly irregular as we've removed Alyx and her Emp tool and that data table is not in our codebase. A listing of the demo information reports the following which I can't decipher as irregular or not: Network protocol: 7 Demo version: 2 Server name: localhost:0 How is a data table being imported that is not in our server or client libraries? Is it somehow using the hl2 DDLs which are in a completely different directory chain? We actually have the engine code liscenced and as of yet I see no problems, but it's a very big project. If it's somehow hidden to hardcoded HL2 libraries, I could easily change it if I could find out where or how. _________________________________________________________________ On the road to retirement? Check out MSN Life Events for advice on how to get there! http://lifeevents.msn.com/category.aspx?cid=Retirement _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders