I was hoping somebody could point me in the right direction for resolving an
issue we've been having.

We need to record and playback demos, an ability easily used and implemented
in Halflife 2.  It seems when we try it in our own mod, the recording
reports back as fine, but the playback of the demo won't function.

The error comes with a listing of Valve textures we don't use as missing,
and more importantly, the DT_AlyxEmpTool data table entry is mismatched on
the server and client.  This is highly irregular as we've removed Alyx and
her Emp tool and that data table is not in our codebase.

A listing of the demo information reports the following which I can't
decipher as irregular or not:
Network protocol: 7
Demo version: 2
Server name: localhost:0

How is a data table being imported that is not in our server or client
libraries?  Is it somehow using the hl2 DDLs which are in a completely
different directory chain?  We actually have the engine code liscenced and
as of yet I see no problems, but it's a very big project.  If it's somehow
hidden to hardcoded HL2 libraries, I could easily change it if I could find
out where or how.

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