-- [ Picked text/plain from multipart/alternative ] If you're using HL2MP then it would be found under hl2mp_player.cpp with SetAnimation. SetAnimation parses the animation command given to it, then decides which animations to blend together.
You'll notice two sets of commands. A "Gesture" is anything to do with arms (reloading, shooting, swinging crowbar). A "Sequence" or "Posture" is anything to do with legs (running, crouching, jump). Hope this helps! -- _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders