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If you're using HL2MP then it would be found under hl2mp_player.cpp with
SetAnimation. SetAnimation parses the animation command given to it, then
decides which animations to blend together.

You'll notice two sets of commands.

A "Gesture" is anything to do with arms (reloading, shooting, swinging
crowbar). A "Sequence" or "Posture" is anything to do with legs (running,
crouching, jump).

Hope this helps!
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