-- [ Picked text/plain from multipart/alternative ] Adam is right, but that will probably only export map geometry. DXF doesn't save texture co-ordinates to my knowledge, so you'll have a bunch of untextuerd blocks.
On 8/18/06, Adam amckern Mckern <[EMAIL PROTECTED]> wrote: > > You can export maps from Hammer in the DXF format by > clicking file>export to .DXF > > As i understand DXF is a portable model format > > Adam > > --- Arpitha Shetty <[EMAIL PROTECTED]> wrote: > > > -- > > [ Picked text/plain from multipart/alternative ] > > Hi, > > > > Is there a plugin for importing .vmf or .bsp files > > in 3ds Max? > > > > Please send me link if any. > > > > Thanks in advance. > > > > Regards, > > ::Arpitha > > -- > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view > > the list archives, please visit: > > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > > > -------- > Nigredo Studios http://www.nigredostudios.com > > __________________________________________________ > Do You Yahoo!? > Tired of spam? Yahoo! Mail has the best spam protection around > http://mail.yahoo.com > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > -- Matt Stafford (Wraiyth) http://wraiyth.freesuperhost.com NightFall HL2 Mod - http://nightfall.nigredostudios.com -- _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders