Please ensure it also includes the choreo* stuff, per my entries on
http://developer.valvesoftware.com/wiki/SDK_Known_Issues_List#Will_not_link_fully_on_Linux
(... and anything else that might be missing ...)

At 2006/08/21 08:33 PM, Mike Durand wrote:
>I just added it to the SDK branch. It will be included in the next SDK
>update. That should be coming out soon.
>
>-Mike
>
>-----Original Message-----
>From: [EMAIL PROTECTED]
>[mailto:[EMAIL PROTECTED] On Behalf Of Scott Loyd
>Sent: Monday, August 21, 2006 1:21 PM
>To: hlcoders@list.valvesoftware.com
>Subject: Re: [hlcoders] Linux crashes on startup, anybody else getting
>this?
>
>Valve, can we have the source(s) to mathlib.lib?
>
>[EMAIL PROTECTED] wrote:
>> FYI, I have confirmed that those missing symbols are present in the
>MSVC .lib files.  I don't see why Valve would've done that unless they
>wanted to make them closed-source, but they'd already released previous
>versions open source, so this is one of their more mysterious breakages.
>>
>> At 2006/08/19 09:56 PM, [EMAIL PROTECTED] wrote:
>>> I thought there was a KI on this already but there wasn't...  So I
>added a KI entry for the srcds dlopen bug:
>>> http://developer.valvesoftware.com/wiki/SDK_Known_Issues_List#srcds_d
>>> oes_not_inform_you_that_your_mod_failed_to_load
>>>
>>> At 2006/08/19 04:08 PM, Scott Loyd wrote:
>>>> nice catch!
>>>>
>>>> (gdb) info sharedlibrary
>>> >From        To          Syms Read   Shared Object Library
>>>> 0x00a09300  0x00a22604  Yes         /lib/tls/libm.so.6
>>>> 0x00a00bb0  0x00a018c4  Yes         /lib/libdl.so.2
>>>> 0x008e8c00  0x009d9a40  Yes         /lib/tls/libc.so.6
>>>> 0x008bb7a0  0x008cd59f  Yes         /lib/ld-linux.so.2
>>>> 0x0011f100  0x0013a6d0  Yes         bin/tier0_i486.so
>>>> 0x00a812d0  0x00a89998  Yes         /lib/tls/libpthread.so.0
>>>> 0x00c05910  0x00c0eff0  Yes         bin/vstdlib_i486.so
>>>> 0x00b50960  0x00b9b6e0  Yes         bin/dedicated_amd.so
>>>> 0x003fa5a0  0x0041c0e0  Yes         bin/soundemittersystem_i486.so
>>>> 0x00199860  0x002292a0  Yes         bin/materialsystem_i486.so
>>>> 0x00448330  0x0049a7f0  Yes         bin/studiorender_i486.so
>>>> 0x00cc96a0  0x00e542d0  Yes         bin/vphysics_i486.so
>>>> 0x00271520  0x002a9ff0  Yes         bin/datacache_i486.so
>>>> 0x00ff8fe0  0x011e4020  Yes         bin/engine_amd.so
>>>> 0x03995410  0x03a5b040  Yes
>>>> bin/libsteamvalidateuseridtickets_i486.so
>>>> 0x002b85f0  0x002c3a50  Yes         bin/steam_api_i486.so
>>>> 0x002d63a0  0x002d89e0  Yes         bin/shaderapiempty_i486.so
>>>>
>>>>
>>>>
>>>> [EMAIL PROTECTED] wrote:
>>>>> Are you sure it was even your mod .so that got loaded?  Due to
>>>>> http://developer.valvesoftware.com/wiki/SDK_Known_Issues_List#Will_
>>>>> not_link_fully_on_Linux it seems likely that you would have
>>>>> compiled a mod .so that was not even loadable, due to missing
>linker symbols.
>>>>>
>>>>> Due to the long-standing, often-lamented srcds bug where it fails
>to print dlerror() messages and abort when the .so is unloadable, you
>would not be aware that it was actually sneakily loading some other .so.
>>>>>
>>>>> At 2006/08/15 08:11 PM, Scott Loyd wrote:
>>>>>> anything new on this?
>>>>>>
>>>>>> Teddy wrote:
>>>>>>> We're having the same problem at the moment, haven't been able to
>
>>>>>>> find a workaround for it yet.
>>>>>>>
>>>>>>> On 8/11/06, Mike Durand <[EMAIL PROTECTED]> wrote:
>>>>>>>> Hi Gavin-
>>>>>>>>
>>>>>>>> This issue appears to be well-known and we are working on a fix
>>>>>>>> for this issue.
>>>>>>>>
>>>>>>>> -Mike
>>>>>>>>
>>>>>>>> -----Original Message-----
>>>>>>>> From: [EMAIL PROTECTED]
>>>>>>>> [mailto:[EMAIL PROTECTED] On Behalf Of
>>>>>>>> Gavin
>>>>>>>> Sent: Thursday, August 10, 2006 4:53 AM
>>>>>>>> To: hlcoders@list.valvesoftware.com
>>>>>>>> Subject: [hlcoders] Linux crashes on startup, anybody else
>getting this?
>>>>>>>>
>>>>>>>> Hey gang,
>>>>>>>>
>>>>>>>> Are people's Linux builds working at the moment? While I can
>>>>>>>> compile (using the changes on the KI page), the server crashes
>>>>>>>> as soon as it starts up. This happens right after "Console
>>>>>>>> initialized" and occurs both with an existing mod and a fresh
>"start a mod from scratch".
>>>>>>>>
>>>>>>>> The server has been fully updated with the steam update tool,
>>>>>>>> gameinfo.txt is using the new 215 biz.
>>>>>>>>
>>>>>>>> And the last moments:
>>>>>>>>
>>>>>>>> #0  0x00000000 in ?? ()
>>>>>>>> #1  0xb730d693 in CModAppSystemGroup::Create () from
>>>>>>>> bin/engine_i686.so
>>>>>>>> #2  0xb740f3ff in CAppSystemGroup::Run () from
>>>>>>>> bin/engine_i686.so
>>>>>>>> #3  0xb730dfff in CDedicatedServerAPI::ModInit () from
>>>>>>>> bin/engine_i686.so
>>>>>>>> #4  0xb7d7b24a in CDedicatedAppSystemGroup::Main () from
>>>>>>>> bin/dedicated_i686.so
>>>>>>>> #5  0xb7da8d43 in CAppSystemGroup::Run () from
>>>>>>>> bin/dedicated_i686.so
>>>>>>>> #6  0xb7da8d43 in CAppSystemGroup::Run () from
>>>>>>>> bin/dedicated_i686.so
>>>>>>>> #7  0xb7d7b60f in main () from bin/dedicated_i686.so
>>>>>>>> #8  0x0804909e in main ()
>>>>>>>>
>>>>>>>> Gavin
>>>>>>>>
>>>>>>>> _______________________________________________
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>>>>>>>>
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>
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