Please paste the callstack .png into a Word document, then gzip the .doc, so it's smaller to download and easier to read.
At 2006/08/28 02:13 PM, Stephen Micheals wrote: >i have been having some problems with some of the custom code i have >written for a map config file system that sets what weapons a team can >select and use along with a few other items. > >whenever the code gets to the point where in needs to add a item to >the CUtlVector that was created it throws out a Assert in Utlmemory.h >seen here: >http://damagedbrain.net/hlcoders/utlmemoryassert.png >http://damagedbrain.net/hlcoders/utlmemorycallstack.png > >then crashes in another area of code: >http://damagedbrain.net/hlcoders/callstack.png > >you can take a look at my code here: >http://damagedbrain.net/hlcoders/mapinfo.cpp >http://damagedbrain.net/hlcoders/mapinfo.h > >i have attempted for a few hours to rewrite the code and debug it to no >success. >any and all help would be greatly appreciated. > >_______________________________________________ >To unsubscribe, edit your list preferences, or view the list archives, please >visit: >http://list.valvesoftware.com/mailman/listinfo/hlcoders _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders