-- [ Picked text/plain from multipart/alternative ] Thanks for the help! I've got the server browser working by using these methods:
vgui::VPANEL GetChildByName(vgui::VPANEL parent, const char *name) { for(int i=0;i<vgui::ipanel()->GetChildCount(parent);i++) { vgui::VPANEL child = vgui::ipanel()->GetChild(parent, i); if(Q_strcmp(name, vgui::ipanel()->GetName(child)) == 0) return child; } return NULL; } vgui::VPANEL GetServerBrowser() { vgui::VPANEL root = enginevgui->GetPanel(PANEL_ROOT); vgui::VPANEL GameUI = GetChildByName(root, "GameUI Panel"); if(GameUI) { vgui::VPANEL BaseGameUI = GetChildByName(GameUI, "BaseGameUIPanel"); if(BaseGameUI) { vgui::VPANEL ServerBrowser = GetChildByName(BaseGameUI, "CServerBrowserDialog"); if(ServerBrowser) return ServerBrowser; } } return NULL; } void ToggleServerPanel() { vgui::VPANEL server = GetServerBrowser(); vgui::ipanel()->SetVisible(server, !vgui::ipanel()->IsVisible(server)); if(vgui::ipanel()->IsVisible(server)) vgui::ipanel()->MoveToFront(server); } Now I'm working on the options menu. I can get access to the GameMenu VPANEL, but SendMessage is defined as: SendMessage(VPANEL vguiPanel, KeyValues *params, VPANEL ifromPanel). I'm guessing vguiPanel and ifromPanel are the GameMenu. I'm not sure of the correct format for the params KeyValues. I tried this without success: KeyValues *kv = new KeyValues(); kv->SetString("command", "OpenOptionsDialog") vgui::ipanel()->SendMessage(gameMenu, kv, gameMenu); Any ideas? -- _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders