-- [ Picked text/plain from multipart/alternative ] The grav gun effect bug is because of missing materials too.. (and the stunstick model is in the hl2mp gcf (and the maps))
On 10/27/06, enriched <[EMAIL PROTECTED]> wrote: > > Thanks for adding the problem to bugzilla. I'll try to copy the missing > materials > manually later tonight and report how it goes. > > Mike, I was wondering if you had any idea how to fix the broken > gravitygun effect > http://img204.imageshack.us/my.php?image=dmrunoffbrokenphyscannoqb1.jpg > > Another question, when i create a "modify half life 2 multi player" mod > and i compile everything > i try to run the game but there are no maps, i had to copy them from the > gcf. Is this a bug also? > > The stunstick model is missing also. Lastly, I hate to bother you with > so many questions, the modelsrc, > materialsrc, and mapsrc, are completely blank for "modify half life 2 > multiplayer". I don't know if that > a bug or intentional? > > > > > > > > > Mike Durand wrote: > > Wait. That won't work because the hl2mp GCF does not get mounted when > > SteamAppId 215 is specified. Sorry about that. I'll add this problem to > > Bugzilla. > > > > You can find the list of missing materials and models by opening the > > console. The ones that are missing will be in red. > > > > -Mike > > > > -----Original Message----- > > From: [EMAIL PROTECTED] > > [mailto:[EMAIL PROTECTED] On Behalf Of Mike Durand > > Sent: Friday, October 27, 2006 12:35 PM > > To: hlcoders@list.valvesoftware.com > > Subject: RE: [hlcoders] Problems with latest hl2dm sdk update: > > > > Hi Enriched- > > > > You might try adding hl2mp to the search path in your MOD's gameinfo.txt > > so that it looks like this: > > > > SearchPaths > > { > > Game |gameinfo_path|. > > Game hl2mp > > Game hl2 > > } > > > > -Mike > > > > > > -----Original Message----- > > From: [EMAIL PROTECTED] > > [mailto:[EMAIL PROTECTED] On Behalf Of enriched > > Sent: Friday, October 27, 2006 11:23 AM > > To: hlcoders@list.valvesoftware.com > > Subject: Re: [hlcoders] Problems with latest hl2dm sdk update: > > > > Garry could you explain which files i need to copy? Will copying the > > files fix the problem with the gravity gun? There must be an easier way, > > could someone from valve help? > > > > Garry Newman wrote: > > > >> -- > >> [ Picked text/plain from multipart/alternative ] You're just missing a > >> > > > > > >> bunch of material files from the hldm install. It is a bit crappy that > >> > > > > > >> this isn't already fixed for you when you start a new mod but all you > >> have to do is copy them from the hl2dm gcf. > >> > >> > >> On 10/26/06, enriched <[EMAIL PROTECTED]> wrote: > >> > >> > >>> there are some problems with the latest sdk update for hl2 > >>> > > mulitiplayer. > > > >>> It seems to be code related issues. > >>> Using our old binaries instead of the new binares caused all of the > >>> problems to disappear. > >>> > >>> > >>> when you startup a server you don't get the normal grey transparency > >>> > > > > > >>> you get this instead > >>> http://img204.imageshack.us/my.php?image=brokenstartuphl2dmsdkno1.jpg > >>> > >>> > >>> the gravity gun's effects are all messed up > >>> http://img204.imageshack.us/my.php?image=dmrunoffbrokenphyscannoqb1.j > >>> pg > >>> > >>> > >>> the stunstick's icon is completey broken. It is replaced by > >>> "stunstick icon" in text only. > >>> http://img204.imageshack.us/my.php?image=dmrunoffhl2dmsdkstunstims7.j > >>> pg > >>> > >>> > >>> I wanted to make sure that the gravity gun wasn't isolated so i > >>> loaded a new map (dm_steamlabs). The gravity gun was still broken, > >>> and also dm_steamlabs appeared to be broken as well. the map > >>> dm_steamlabs was extracted directly from the gcf. > >>> > >>> http://img204.imageshack.us/my.php?image=dmsteamlabshl2dmsdkle4.jpg > >>> > >>> > >>> Has anyone encountered this problem? Does anyone know how to fix it? > >>> If you want to reproduce these bugs please compile a fresh > >>> hl2:multiplayer mod. > >>> > >>> > >>> > >>> > >>> > >>> > >>> > >>> > >>> > >>> _______________________________________________ > >>> To unsubscribe, edit your list preferences, or view the list > >>> archives, please visit: > >>> http://list.valvesoftware.com/mailman/listinfo/hlcoders > >>> > >>> > >>> > >>> > >> -- > >> > >> _______________________________________________ > >> To unsubscribe, edit your list preferences, or view the list archives, > >> > > please visit: > > > >> http://list.valvesoftware.com/mailman/listinfo/hlcoders > >> > >> > >> > >> > > > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > -- _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders