--
[ Picked text/plain from multipart/alternative ]
The grav gun effect bug is because of missing materials too.. (and the
stunstick model is in the hl2mp gcf (and the maps))



On 10/27/06, enriched <[EMAIL PROTECTED]> wrote:
>
> Thanks for adding the problem to bugzilla. I'll try to copy the missing
> materials
> manually later tonight and report how it goes.
>
> Mike, I was wondering if you had any idea how to fix the broken
> gravitygun effect
> http://img204.imageshack.us/my.php?image=dmrunoffbrokenphyscannoqb1.jpg
>
> Another question, when i create a "modify half life 2 multi player" mod
> and i compile everything
> i try to run the game but there are no maps, i had to copy them from the
> gcf. Is this a bug also?
>
> The stunstick model is missing also. Lastly, I hate to bother you with
> so many questions, the modelsrc,
> materialsrc, and mapsrc, are completely blank for "modify half life 2
> multiplayer". I don't know if that
> a bug or intentional?
>
>
>
>
>
>
>
>
> Mike Durand wrote:
> > Wait. That won't work because the hl2mp GCF does not get mounted when
> > SteamAppId 215 is specified. Sorry about that. I'll add this problem to
> > Bugzilla.
> >
> > You can find the list of missing materials and models by opening the
> > console. The ones that are missing will be in red.
> >
> > -Mike
> >
> > -----Original Message-----
> > From: [EMAIL PROTECTED]
> > [mailto:[EMAIL PROTECTED] On Behalf Of Mike Durand
> > Sent: Friday, October 27, 2006 12:35 PM
> > To: hlcoders@list.valvesoftware.com
> > Subject: RE: [hlcoders] Problems with latest hl2dm sdk update:
> >
> > Hi Enriched-
> >
> > You might try adding hl2mp to the search path in your MOD's gameinfo.txt
> > so that it looks like this:
> >
> >               SearchPaths
> >               {
> >                       Game                            |gameinfo_path|.
> >                       Game                            hl2mp
> >                       Game                            hl2
> >               }
> >
> > -Mike
> >
> >
> > -----Original Message-----
> > From: [EMAIL PROTECTED]
> > [mailto:[EMAIL PROTECTED] On Behalf Of enriched
> > Sent: Friday, October 27, 2006 11:23 AM
> > To: hlcoders@list.valvesoftware.com
> > Subject: Re: [hlcoders] Problems with latest hl2dm sdk update:
> >
> > Garry could you explain which files i need to copy? Will copying the
> > files fix the problem with the gravity gun? There must be an easier way,
> > could someone from valve help?
> >
> > Garry Newman wrote:
> >
> >> --
> >> [ Picked text/plain from multipart/alternative ] You're just missing a
> >>
> >
> >
> >> bunch of material files from the hldm install. It is a bit crappy that
> >>
> >
> >
> >> this isn't already fixed for you when you start a new mod but all you
> >> have to do is copy them from the hl2dm gcf.
> >>
> >>
> >> On 10/26/06, enriched <[EMAIL PROTECTED]> wrote:
> >>
> >>
> >>> there are some problems with the latest sdk update for hl2
> >>>
> > mulitiplayer.
> >
> >>> It seems to be code related issues.
> >>> Using our old binaries instead of the new binares caused all of the
> >>> problems to disappear.
> >>>
> >>>
> >>> when you startup  a server you don't get the normal grey transparency
> >>>
> >
> >
> >>> you get this instead
> >>> http://img204.imageshack.us/my.php?image=brokenstartuphl2dmsdkno1.jpg
> >>>
> >>>
> >>> the gravity gun's effects are all messed up
> >>> http://img204.imageshack.us/my.php?image=dmrunoffbrokenphyscannoqb1.j
> >>> pg
> >>>
> >>>
> >>> the stunstick's icon is completey broken. It is replaced by
> >>> "stunstick icon" in text only.
> >>> http://img204.imageshack.us/my.php?image=dmrunoffhl2dmsdkstunstims7.j
> >>> pg
> >>>
> >>>
> >>> I wanted to make sure that the gravity gun wasn't isolated so i
> >>> loaded a new map (dm_steamlabs). The gravity gun was still broken,
> >>> and also dm_steamlabs appeared to be broken as well. the map
> >>> dm_steamlabs was extracted directly from the gcf.
> >>>
> >>> http://img204.imageshack.us/my.php?image=dmsteamlabshl2dmsdkle4.jpg
> >>>
> >>>
> >>> Has anyone encountered this problem? Does anyone know how to fix it?
> >>> If you want to reproduce these bugs please compile a fresh
> >>> hl2:multiplayer mod.
> >>>
> >>>
> >>>
> >>>
> >>>
> >>>
> >>>
> >>>
> >>>
> >>> _______________________________________________
> >>> To unsubscribe, edit your list preferences, or view the list
> >>> archives, please visit:
> >>> http://list.valvesoftware.com/mailman/listinfo/hlcoders
> >>>
> >>>
> >>>
> >>>
> >> --
> >>
> >> _______________________________________________
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> >>
> > please visit:
> >
> >> http://list.valvesoftware.com/mailman/listinfo/hlcoders
> >>
> >>
> >>
> >>
> >
> >
> > _______________________________________________
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> > please visit:
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> >
> >
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> > please visit:
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> >
> >
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> >
> >
> >
>
>
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>
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