This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] I looked for "sway" in the source code and it came up with CalcViewModelLag in the CPredictedViewModel class, I added some code to disable it if the ironsight is on, but that didn't work. Also, I set the convars (cl_weap_sway_scale and cl_weap_sway_interp) to 0 and it didn't make a visual difference.
Garry Newman wrote: >-- >[ Picked text/plain from multipart/alternative ] >I think it's called sway, do a "find sway" in the console and find the >convars that control it in the source, then find some way of controlling it >when you have ironsights up. > > >garry > >On 10/28/06, Stephen Swires <[EMAIL PROTECTED]> wrote: > > >>This is a multi-part message in MIME format. >>-- >>[ Picked text/plain from multipart/alternative ] >>Is there an actual way of turning it off, so the gun stays statically in >>position? It's not really an ironsight if it's moving around everywhere >>:-\ >> >>John Sheu wrote: >> >> >> >>>On Friday 27 October 2006 7:26 pm, Stephen Swires wrote: >>> >>> >>> >>> >>>>I've got everything in place, but there is one itch. When you move >>>>around the mouse to look around, the view model likes to move around >>>>too. Any way to combat that? >>>> >>>> >>>> >>>> >>>Just call it a feature. >>> >>>-John Sheu >>> >>>_______________________________________________ >>>To unsubscribe, edit your list preferences, or view the list archives, >>> >>> >>please visit: >> >> >>>http://list.valvesoftware.com/mailman/listinfo/hlcoders >>> >>> >>> >>> >>> >>> >>-- >> >>_______________________________________________ >>To unsubscribe, edit your list preferences, or view the list archives, >>please visit: >>http://list.valvesoftware.com/mailman/listinfo/hlcoders >> >> >> >> >-- > >_______________________________________________ >To unsubscribe, edit your list preferences, or view the list archives, please >visit: >http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > -- _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders