Hi Jorge-

The crash seems really suspicious. I suggest that you Refresh SDK
Content from the launcher and see if that goes away.

The asserts are a known issue - I think that everyone gets them.

I haven't heard about the timeout problem from other people. Anyone else
see this?

-Mike

-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Jorge
Rodriguez
Sent: Wednesday, December 13, 2006 3:26 PM
To: hlcoders@list.valvesoftware.com
Subject: [hlcoders] New SDK impossibly buggy.

Trying to build the new SDK, I'm getting a whole bunch of errors. List:

- When exporting the SDK, the launcher commonly crashes at the end of
the export. I am not sure I have all the files.
- I hit the Assert(0) in gamemovement.cpp near line 3903 (just above
"Restoring player view height\n") all the time, which shouldn't happen
at all.
- I hit other asserts fairly often.
- My debug session just loves to disconnect because it claims it timed
out, no matter what the values of cl_timeout and sv_timeout are.
Sometimes it doesn't happen, sometimes immediately after I start the
game.

I've done the build with Visual Studio 7.1 and 8.0, and I experience the
same things. This is all with my CMake project, but if I try it with the
regular SDK I get even worse results. Is anybody else getting all this
stuff too or am I on my own?

--
Jorge "Vino" Rodriguez


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