Hard work and determination beats experience hands down.
On 1/10/07, John Sheu <[EMAIL PROTECTED]> wrote:
On Wednesday 10 January 2007 10:39 am, Nate Nichols wrote: > In general, there isn't a magic webpage or manual that says things > like "If you want to mod the crossbow, its source files are x.cpp, > y.cpp, and z.h" > As you spend time with the code, though, you'll eventually develop > some kind of intuition about where files/functionality are probably > located. Visual Studio also has a lot of nice features (Go to > definition, Go to declaration, etc.) that can make navigating the > source easier. In my experience, nothing beat experience. -John Sheu _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders
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