If there was supposed to be an attachment, it didn't make it.  If there wasn't 
supposed to be an attachment then ... huh? :)

At 2007/02/06 11:13 AM, Mike Durand wrote:
>Whoops! Actually I meant 1.07.00. It was the version that existed before
>I 8/4/2006 release, just in case anyone was interested in that much SDK
>history.
>
>Here's the historical release notes so that you can see what was in that
>release of the SDK.
>
>-Mike
>
>-----Original Message-----
>From: [EMAIL PROTECTED]
>[mailto:[EMAIL PROTECTED] On Behalf Of Nick
>Sent: Monday, February 05, 2007 7:08 PM
>To: hlcoders@list.valvesoftware.com
>Subject: Re: [hlcoders] Re: Open Source Mods (again)
>
>Great idea! This should help all coders a great deal. Small question,
>version 1.06, I searched throughout the VDC and I could not find when
>1.06 was released.
>
>This is the closest thing I could find.
>
>http://developer.valvesoftware.com/wiki/SDK_Code_Updates
>
>Which exactly is version 1.06?
>
>On 2/5/07, Mike Durand <[EMAIL PROTECTED]> wrote:
>> Hi All-
>>
>> I'm pleased to announce that Valve is going to set up a Subversion
>> server that contains snapshots of the SDK source code going back to
>> the
>> 1.06 version of the Source SDK. Steam will continue to distribute the
>> SDK as it has in the past - only the latest versions of the code and
>> tools will be available via Steam. And Steam will remain the only way
>> that Hammer, Faceposer, etc. are distributed.
>>
>> This should provide you with the baselines you need to come up with a
>> sane system for exchanging diffs of our SDK code, which will hopefully
>
>> make your lives easier.
>>
>> I hope to have the repository up and going by March 1st. I will let
>> you know the details as they become available.
>>
>> -Mike Durand
>>  Valve
>>
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>>
>
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