Modify CUserCmd. -----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Andrew (Bromfitsen) Sent: Wednesday, February 21, 2007 5:41 AM To: hlcoders@list.valvesoftware.com Subject: Re: [hlcoders] updating server w/ client info
-- [ Picked text/plain from multipart/alternative ] You could try adding a handle to your clients command packets for a selected object, so that the informations is handed to the server along with all the other information such as key states and the likes. That way the server will know what you have selected and be able to determine the appropriate reactions, it could also benefit from the ability to use this in your prediction as well so selected items are handled a bit smoother. Or you could try using a similar method as the weapons use for their selection and such. Those are just off the top of my head, I don't code infront of me for specific or relevant locations to look, but my advice can help in some way. -Andrew -- _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders