Try it w/o the / in from of gameinfo.txt and it should work:

filesystem->RelativePathToFullPath("gameinfo.txt", "MOD", fullpath,
                sizeof(fullpath));

-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Paul Peloski
Sent: Wednesday, February 21, 2007 10:34 PM
To: hlcoders@list.valvesoftware.com
Subject: Re: [hlcoders] Resolve relative paths to full path?

--
[ Picked text/plain from multipart/alternative ] Err.. maybe I spoke too
soon,

filesystem->RelativePathToFullPath("/gameinfo.txt", "MOD", fullpath,
sizeof(fullpath));

Puts "/gameinfo.txt" in fullpath and returns NULL.. I wasn't sure about
"MOD" so I tried a few different things including NULL and it did the
same thing each time. Any ideas?

Regards,

Paul

On 2/22/07, Paul Peloski <[EMAIL PROTECTED]> wrote:
>
> Wow, how did I miss that. Thanks Yahn.
>
> Regards,
>
> Paul
>
> On 2/22/07, Yahn Bernier <[EMAIL PROTECTED] > wrote:
> >
> > Try:  IFileSystem::RelativePathToFullPath
> >
> > You might need to have an actual filename under the subfolder, but
> > that's the function I think you want.
> >
> > Yahn
> >
> > -----Original Message-----
> > From: [EMAIL PROTECTED]
> > [mailto: [EMAIL PROTECTED] On Behalf Of Paul
> > Peloski
> > Sent: Wednesday, February 21, 2007 8:26 PM
> > To: hlcoders@list.valvesoftware.com
> > Subject: [hlcoders] Resolve relative paths to full path?
> >
> > --
> > [ Picked text/plain from multipart/alternative ] Hi guys,
> >
> > Is there an easy way to resolve the relative path:
> >
> > /resource/ to C:\Program
> > Files\Steam\SteamApps\SourceMods\mod\resource\
> >
> > I looked through the SDK for a while but I couldn't find and easy
> > solution.
> > I stumbled on something that does part of what I want,
> >
> > CFSSteamSetupInfo info;
> > FileSystem_SetupSteamEnvironment( info );
> >
> > Which will return the actual mod folder, but still I have to
> > concatenate
> >
> > and massage the paths myself. Is there an easier way?
> >
> > Regards,
> >
> > Paul
> > --
> >
> > _______________________________________________
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> > archives, please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlcoders
> >
> >
> > _______________________________________________
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> > archives, please visit:
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> >
> >
>
--

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