Hey,
I've been toying with the flaregun code and I have hit a stange problem that I just don't understand. I've looked over the code and can't seem to find what's responcible for the projectile's spread so I assume that the 3D world's gravity and whatnot effects the projectile once it's been launched or something? Well I don't know but I would very much like to remove that spread completely; if anyone could explain what's causing the spread and/or how to remove the spread I would be endlessly greatfull. Thanks, Mukkan _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders