I got it in the hlds-admin and hlds-linux groups. The full message this is the last in a series of betas, a bunch of things have changed. The following is just the latest ones:
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Jason Ruymen Sent: Monday, June 04, 2007 9:24 PM To: [EMAIL PROTECTED]; [EMAIL PROTECTED] Subject: [hlds] Source Engine Beta Update An update to the Source Engine/Dedicated Server beta is now available. To update, run hldsupdatetool or Steam with the command "-beta srcds0407". If this update goes well, we plan on releasing it within a few days. The specific changes include: - Fixed a server performance problem with queued packets - Fixed a Counter-Strike: Source flashbang exploit in dxlevel 80 - Game DLLs export ServerGameClients003 for backwards compatibility for plugins - Only allows mat_picmip to be set to 0, 1, or 2 when in multiplayer and sv_cheats=0 - Cheat-protected snd_foliage_db_loss. Could be used to turn off ambient sounds in Counter-Strike: Source - Fixed a crash when mashing the ~ key on disconnect - Fixed a crash with certain materials being blocked from reloading due to sv_pure > 0 - Fixed bug with audio files of different formats overriding the files in Steam where it would use the original audio file's sample rate/format information after pure server rules forced it to load a different file Jason -----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Jay C. Sent: Friday, June 08, 2007 9:22 AM To: hlcoders@list.valvesoftware.com Subject: RE: [hlcoders] Client Console Crash Where did you find that change list? It sounds like it, but the crash I described is not happening on disconnecting, it can be sitting idly at the menu screen when I mash the key three times. Hopefully it solves it though fingers crossed :) _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders