I've be happy with just a regular 4x downsampler! :D On 28/08/07, Tobias Kammersgaard <[EMAIL PROTECTED]> wrote: > -- > [ Picked text/plain from multipart/alternative ] > Sounds like a good plan to me ;-) > > Any plans on adding any new SDK shaders :-)? > > On 28/08/07, Mike Durand <[EMAIL PROTECTED]> wrote: > > > > Hi All- > > > > I was planning on having a pretty long beta period for the major update > > coming after Orange Box so that people have plenty of warning before the > > new SDK code and tools replace the old one. I typically do a one week > > beta for minor updates and at least two weeks for major updates since I > > started updating the SDK last August. > > > > If teams are close to releasing then I wouldn't suggest that they switch > > their mod over to the new engine/SDK code. Mods based on the current > > engine will still work once the new one is released. At a later date you > > will probably want to update your mod to use the new engine/SDK code but > > you shouldn't feel compelled to do so just because a new SDK version is > > out. > > > > My goal is to update the SDK tools so that people can begin making maps > > for Ep2, TF2, and Portal as soon as Orange Box ships. I hope to have the > > SDK code merge complete such that people will be able to create mods > > that utilize the new engine within a month after the release of Orange > > Box. When I get a chance I will put together a list of the new features > > and send it to the list. > > > > -Mike > > > > -----Original Message----- > > From: [EMAIL PROTECTED] > > [mailto:[EMAIL PROTECTED] On Behalf Of Mark > > Chandler > > Sent: Tuesday, August 28, 2007 10:12 AM > > To: hlcoders@list.valvesoftware.com > > Subject: RE: [hlcoders] RE: New Chat > > > > I wouldn't mind signing a nda for access to early sdk code (wink wink > > mike > > :D) > > > > -----Original Message----- > > From: [EMAIL PROTECTED] > > [mailto:[EMAIL PROTECTED] On Behalf Of Tony "omega" > > Sergi > > Sent: Wednesday, August 29, 2007 12:18 AM > > To: hlcoders@list.valvesoftware.com > > Subject: Re: [hlcoders] RE: New Chat > > > > -- > > [ Picked text/plain from multipart/alternative ] > > it would be nice if you could "beta" the SDK along with the engine > > like when SDK 2.0 came out.. valve released the source early to mods. > > (you > > had to sign an NDA if you wanted more than mp, too for the 1.x sdk if > > any of > > you remember that ;)) > > because of the engine change.. so it allowed the popular mods a chance > > to > > update at the same time. > > > > > > On 8/28/07, Nick <[EMAIL PROTECTED]> wrote: > > > > > > I have no idea what you are talking about... > > > > > > On 8/28/07, Matt Stafford <[EMAIL PROTECTED]> wrote: > > > > -- > > > > [ Picked text/plain from multipart/alternative ] > > > > Well, I'm sure I speak for everyone when I say that we don't want to > > be > > > > forced into an engine update that will break all our mods, as > > happened > > > with > > > > Ep1. As someone who will be likely be releasing a mod straight > > before a > > > > really busy period at Uni & Work, I really don't want to have to > > > sacrifice > > > > time that should be spent studying, fixing screw-ups from a Valve > > > update. > > > > > > > > On 8/28/07, Christopher Harris <[EMAIL PROTECTED]> wrote: > > > > > > > > > > oh darn! I had already coded my own version as my work had wanted > > it > > > > > ported > > > > > over. Made mine a little more fancy where you can click a person's > > > name to > > > > > do a private message/whisper. > > > > > > > > > > Chris > > > > > ----- Original Message ----- > > > > > From: "Matt Stafford" <[EMAIL PROTECTED]> > > > > > To: <hlcoders@list.valvesoftware.com> > > > > > Sent: Monday, August 27, 2007 10:44 PM > > > > > Subject: Re: [hlcoders] RE: New Chat > > > > > > > > > > > > > > > > -- > > > > > > [ Picked text/plain from multipart/alternative ] > > > > > > How after the Orange Box are we looking, Mike? 1-2 weeks? Can we > > ask > > > > > what > > > > > > other enhancements/fixes and stuff it will contain? > > > > > > > > > > > > On 8/28/07, Mark Chandler <[EMAIL PROTECTED]> wrote: > > > > > >> > > > > > >> Cool. Whats the eta on that as We are looking at recoding > > Golden > > > Eye > > > > > >> source > > > > > >> from scratch based on this sdk version. Also what new features > > are > > > > > going > > > > > >> to > > > > > >> be added if you can say. :D > > > > > >> > > > > > >> -----Original Message----- > > > > > >> From: [EMAIL PROTECTED] > > > > > >> [mailto:[EMAIL PROTECTED] On Behalf Of > > Mike > > > Durand > > > > > >> Sent: Tuesday, August 28, 2007 7:45 AM > > > > > >> To: hlcoders@list.valvesoftware.com > > > > > >> Subject: RE: [hlcoders] RE: New Chat > > > > > >> > > > > > >> Yes. Look for it in the major SDK release that will come out > > after > > > the > > > > > >> release of the Orange Box. > > > > > >> > > > > > >> -Mike > > > > > >> > > > > > >> -----Original Message----- > > > > > >> From: [EMAIL PROTECTED] > > > > > >> [mailto:[EMAIL PROTECTED] On Behalf Of > > Mark > > > > > >> Chandler > > > > > >> Sent: Monday, August 27, 2007 7:24 AM > > > > > >> To: hlcoders@list.valvesoftware.com > > > > > >> Subject: [hlcoders] RE: New Chat > > > > > >> > > > > > >> Is it possible to get the new chat seen in css / hl2dm to be > > added > > > to > > > > > >> the > > > > > >> sdk. Maybe as a define switch as to not break current mods? > > > > > >> > > > > > >> Mark > > > > > >> > > > > > >> _______________________________________________ > > > > > >> To unsubscribe, edit your list preferences, or view the list > > > archives, > > > > > >> please visit: > > > > > >> http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > >> > > > > > >> > > > > > >> _______________________________________________ > > > > > >> To unsubscribe, edit your list preferences, or view the list > > > archives, > > > > > >> please visit: > > > > > >> http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > >> > > > > > >> _______________________________________________ > > > > > >> To unsubscribe, edit your list preferences, or view the list > > > archives, > > > > > >> please visit: > > > > > >> http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > >> > > > > > >> > > > > > > > > > > > > > > > > > > -- > > > > > > Matt Stafford (Wraiyth) > > > > > > http://www.wraiyth.com > > > > > > NightFall HL2 Mod - http://www.nightfallmod.com > > > > > > -- > > > > > > > > > > > > _______________________________________________ > > > > > > To unsubscribe, edit your list preferences, or view the list > > > archives, > > > > > > please visit: > > > > > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > > > > > > > > > > > > > > > > > _______________________________________________ > > > > > To unsubscribe, edit your list preferences, or view the list > > archives, > > > > > please visit: > > > > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > > > > > > > > > > > > > > > > > > -- > > > > Matt Stafford (Wraiyth) > > > > http://www.wraiyth.com > > > > NightFall HL2 Mod - http://www.nightfallmod.com > > > > -- > > > > > > > > _______________________________________________ > > > > To unsubscribe, edit your list preferences, or view the list > > archives, > > > please visit: > > > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > > > > > > > > > > _______________________________________________ > > > To unsubscribe, edit your list preferences, or view the list archives, > > > please visit: > > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > > > > > > > > -- > > -omega > > -- > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > -- > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > >
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