-- [ Picked text/plain from multipart/alternative ] The only thing this is supposed to fix is looping issues. There was a jitter on the "edge" of interpolated loops going in the negative direction. So if theres a gun turret that's supposed to spin backwards and it hits the edge between -180 and 180 it won't "skip" using this fix.
Regards, Paul On 9/8/07, [EMAIL PROTECTED] <[EMAIL PROTECTED]> wrote: > > If I understand correctly this could be related to the age old annoying > vehicle pose parameter instability?? > > I'll verify if this fixed that bug or not right away and let you guys > know. > > -- Maarten > -- _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders