Hey, I am trying to create an entity in a server plugin (a weapon) in counter-strike source, but am having trouble with some compile errors:
(These being the first 4) d:\code\c++\*\src\dlls\baseentity.h(1502) : error C2061: syntax error : identifier 'm_hMoveParent' d:\code\c++\*\src\dlls\baseentity.h(1502) : error C4430: missing type specifier - int assumed. Note: C++ does not support default-int d:\code\c++\*\src\dlls\baseentity.h(1502) : warning C4183: 'CNetworkHandle': missing return type; assumed to be a member function returning 'int' d:\code\c++\*\src\dlls\baseentity.h(1513) : error C2061: syntax error : identifier 'm_hOwnerEntity' The code i am trying to use is: CBaseEntity *pNewGun = CreateEntityByName( "weapon_deagle" ); pNewGun->SetAbsAngles(pPlayer->GetAbsAngles()); pNewGun->SetAbsOrigin(pPlayer->GetAbsOrigin()); pNewGun->Spawn(); I would use GiveNamedItem, but as i have found out from a couple of sites that doesnt work in other mods than hl2mp. I have included the baseentity.h, networkvar.h into my project but i still get those errors (I also have incfluded the c++ files for those). Any help? Cheers. _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders