-- [ Picked text/plain from multipart/alternative ] Just finished Half-Life 2 Episode 2 and I loved it, and the time has come for us modders to get to work with some of the new tech. Noticing Cinematic Physics in-game, I wondered how flexible this really is. Any clues on how it actually works? Me and some pals decompiled an Episode 2 map to take a look and it seems that there is a model with a set animation to "explode" which contains all the pieces. Is it true that to use Cinematic Physics we need to first build the model of the house and cut it into pieces? Seems like a lot of work. Perhaps there is a generator that takes brush pieces of your house and cuts them up and creates the model, wouldn't that be handy. -- ~skidz --
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