You can also center objects in the 3d viewport but there's no keystroke
shortcut afaik... (which would be nice)

View > Center 3D views on selection.



-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Minh
Sent: Monday, November 12, 2007 1:36 PM
To: hlcoders@list.valvesoftware.com
Subject: Re: [hlcoders] Maximize view key needed for hammer.

--
[ Picked text/plain from multipart/alternative ]
Shift + Z maximizes my viewport in the old Hammer.. Did they accidently
remove this in the new one?

And yea, making Hammer open source could be nice as it could really use some
new features (such as the ability to center on an object in the 3d view).

----- Original Message -----
From: "Joel R." <[EMAIL PROTECTED]>
To: <hlcoders@list.valvesoftware.com>
Sent: Monday, November 12, 2007 1:19 PM
Subject: Re: [hlcoders] Maximize view key needed for hammer.


> It be neat if they made Hammer open source, that way a bunch of us
> awesome and bored programmers can improve and add features, and share
> with the community.  Doesn't seem they have anyone working on Valve
> Hammer anymore, and its got a plethora of bugs.
>
> On Nov 12, 2007 2:59 PM, Ryan ------- <[EMAIL PROTECTED]> wrote:
>> Ctrl+A returns the view ports to their original sizes but there is an
>> absense of a maximize key.
>>
>> Any chance of this being added?
>>
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>>
>
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