Is express that much different from pro? I have the pro beta and I got
it to compile debug with no errors
On Nov 26, 2007, at 1:30 PM, Tom Leighton
<[EMAIL PROTECTED]> wrote:
Intellisense has been improved... a LOT.
Apart from that, and the fact it is much more reliable / responsive,
there is no difference.
I am using it to compile RELEASE without errors.
Tobias Kammersgaard wrote:
--
[ Picked text/plain from multipart/alternative ]
I don't see any new feature that would make me update from VS 2005
to VS
2008, so I'd rather you spend time working on Hammer and stuff like
that ;-)
/ProZak
On 26/11/2007, Mike Durand <[EMAIL PROTECTED]> wrote:
I have no plans right now to make the mod source code work with VS
2008
since we are still using VS 2005 internally. So I'd suggest using
VS 2005
Express rather than VS 2008 Express.
If this is a really big problem for some of you then I can spend
some time
getting this to work once the updated SDK source code is released.
But the
initial release definitely won't have VS 2008 support.
-Mike
-----Original Message-----
From: [EMAIL PROTECTED] [mailto:
[EMAIL PROTECTED] On Behalf Of Adam Maras
(memzero)
Sent: Saturday, November 24, 2007 4:04 PM
To: hlcoders@list.valvesoftware.com
Subject: Re: [hlcoders] Compiling with Visual C++ 2008 Express
Edition
*sigh*
Well, hopefully Mike Durand reads this and makes sure it isn't an
issue
in the new version of the source code (hint hint!)
// Adam Maras (memzero)
Ondřej Hošek wrote:
http://scottbilas.blogspot.com/2007/10/figuring-out-how-to-override-malloc-and.html
I guess this pretty much describes the problem which has been
"solved"
by memoverride.cpp at Valve.
Unfortunately, there is no way to shut the linker up about those
warnings (the previously undocumented-yet-existent /IGNORE switch
was,
AFAIK, removed with VS2k5) without dumping memoverride.cpp, which
then
might go on to break other things.
We'll have to wait for Valve to do something about this problem
(if they
will). Until then, you're going to just have to clench your teeth
and
ignore the warnings.
~~ Ondra
On 24.11.07 23:25 Uhr, Adam Maras (memzero) wrote:
I've got more errors than just those functions... it looks it's
a bunch
of the _Crt and *_dbg functions in memoverride.cpp. I can't
simply
undefine them, or the game won't start.
// Adam Maras (memzero)
Jorge Rodriguez wrote:
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I remember getting similar errors after applying a patch that I
found on
some wiki. I removed the patch and it worked. This may or may not
help you
but this is the patch that fixed that problem for me.
Index: memoverride.cpp
===
================================================================
--- memoverride.cpp (revision 40)
+++ memoverride.cpp (revision 41)
@@ -403,28 +399,28 @@
#ifdef _WIN32
#if defined(_DEBUG) && _MSC_VER >= 1300
-void __cdecl _aligned_free(
+void __cdecl _aligned_free_base(
void *
);
-void * __cdecl _aligned_malloc(
+void * __cdecl _aligned_malloc_base(
size_t,
size_t
);
-void * __cdecl _aligned_malloc_base(
+void * __cdecl _aligned_malloc(
size_t size,
size_t align
)
{
- return _aligned_malloc(size, align);
+ return _aligned_malloc_base(size, align);
}
-void __cdecl _aligned_free_base(
+void __cdecl _aligned_free(
void *memblock
)
{
- _aligned_free(memblock);
+ _aligned_free_base(memblock);
}
#endif
#endif
--
Jorge "Vino" Rodriguez
--
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