Ok I fixed the first problem by moving the Client command to start the server from a command class into the panel it self (WTF?) and I think the loading screen only comes up when the maxplayers is set to two or more.
-----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Mark Chandler Sent: Friday, December 07, 2007 3:13 AM To: [email protected] Subject: [hlcoders] VGUI problems and starting a map Hi guys, Im looking at rewriting the create server panel due to wanting to put better options on there (i.e. be able to interface with some script parsers loading settings and what not) but I have run into a problem. Well when I send the client command to launch the server the server launches but all input for every panel is locked (console, main menu and my panel), so I added the function input()->ReleaseAppModalSurface(); which works but still locks some panels. Another method I had was unloading my panel first then launching the server but this crashes the game (because its trying to change focus to a panel that doesn't exist yet [team menu]). But if I type the same command into the console it works fine. So any one know how to fix this? Also it doesn't show the loading screen like normal if it works. Mark _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

