Guess we're either not getting it or midnight launch?


Benjamin Bunse wrote:
Finally the update :)

There is no cake!

-----Ursprüngliche Nachricht-----
Von: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Im Auftrag von Jake Breen
Gesendet: Mittwoch, 23. Januar 2008 21:11
An: hlcoders@list.valvesoftware.com
Betreff: Re: [hlcoders] New update.

Sooo...while we wait for the update, who wants some cake?

Joel R. wrote:

--
[ Picked text/plain from multipart/alternative ]
Usually a couple minutes past midnight =)

On Jan 23, 2008 10:42 AM, Tobias Kammersgaard

<[EMAIL PROTECTED]>

wrote:



--
[ Picked text/plain from multipart/alternative ]
Either that, or to avoid the refence to Valve time ;)
http://developer.valvesoftware.com/wiki/Valve_time

/ProZak


On 23/01/2008, Paul Peloski <[EMAIL PROTECTED]> wrote:


--
[ Picked text/plain from multipart/alternative ]
Don't get your hopes up. Notice how he left off the year on 1/23. He
really
means 1/23/2009. Why else would he specify the date in that format when


he


could have just said "later today."

Regards,

Paul

On Jan 23, 2008 4:54 AM, Tom Leighton <[EMAIL PROTECTED]>


wrote:


Cheers Mike.

:O TODAYS THE 23RD

Awesome, cheers Mike

Matt Stafford wrote:


--
[ Picked text/plain from multipart/alternative ]
Cheers for the update Mike.

On Jan 23, 2008 4:58 PM, Mike Durand <[EMAIL PROTECTED]>


wrote:


Hi All-

I'm just testing a release candidate now. If there aren't any


showstoppers


then we will have a public beta starting on 1/23. I'll keep you


posted.


Thanks for your patience.

-Mike

-----Original Message-----
From: [EMAIL PROTECTED] [mailto:
[EMAIL PROTECTED] On Behalf Of Tom Leighton
 Sent: Tuesday, January 22, 2008 6:59 PM
To: hlcoders@list.valvesoftware.com
Subject: Re: [hlcoders] New update.

über ditto

Matt Stafford wrote:



--
[ Picked text/plain from multipart/alternative ]
Ditto.

On 1/23/08, Joel R. <[EMAIL PROTECTED]> wrote:




--
[ Picked text/plain from multipart/alternative ]
Is the Steam update nearing completion?  I've got a lot of coding


ahead


of



me and I'd love to get started soon.

On Jan 15, 2008 6:58 PM, Brandon Dunham <[EMAIL PROTECTED]>


wrote:



--
[ Picked text/plain from multipart/alternative ]
I agree with this, even something like this:
-EP1 Engine
=HL2
=HL2: DM
=HL2: EP1
-Orange Box Engine
=Portal
=Team Fortress 2

But then again, I guess it might have something to do with the


game


config.






From: [EMAIL PROTECTED]
To: hlcoders@list.valvesoftware.com
Subject: Re: [hlcoders] New update.
Date: Tue, 15 Jan 2008 15:26:26 -0700

I apologize if I'm overstepping my bounds, but may I make a



suggestion



to change your change slightly? I know everyone on this list


will


understand the purpose of the engine selector list box and why


the


games




are separated, but if you're already integrating the Orange Box


and


Episode 1 SDK Launchers, why not simply combine the games in


one


single




list box? I suggest this from a user experience and end user




simplicity




standpoint... having one list with all the games, just like it


used


to



be, will cause less questions to be asked by people who are new


to


the



SDK.




//   Adam Maras (memzero)

Mike Durand wrote:




That change comment shouldn't have gone out when it did so


there


is


no




change in the SDK Launcher yet. When it does get updated then


you


will




have a drop-list of engine versions that removed the need to


add


the


"-engine" start option.

-Mike

-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of


Tom


Leighton




Sent: Tuesday, January 15, 2008 12:42 AM
To: hlcoders@list.valvesoftware.com
Subject: Re: [hlcoders] New update.

Same, i cant see any changes to the source sdk launcher... The


same


old




dropdown box for games, and -engine ep1 still has effect.


Jake Breen wrote:





Anyone know what this changes?
"

   * SDK Launcher now has a drop list of engine versions in




addition




to





     a drop list of games/mods. This eliminates the need to


specify


     engine version as a launch option"


From the latest steam update...no changes to source sdk on my




side...




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Make distant family not so distant with Windows Vista(R) +


Windows


Live(tm).




http://www.microsoft.com/windows/digitallife/keepintouch.mspx?ocid=TXT_TAGLM
_CPC_VideoChat_distantfamily_012008

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http://www.wraiyth.com
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