Not sure what is going on can you post pictures of each Material for comparison?
Chris -----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Mark Chandler Sent: Tuesday, February 12, 2008 3:55 AM To: hlcoders@list.valvesoftware.com Subject: [hlcoders] Shader problems Hey I got a shader for a texture problem. Now what I have made using a custom proxie is a texture that scrolls ontop of another texture at a given time interval. Now this works fine, no problems there except the scrolling texture only shows the color blue with every other color being black. This is my problem. Is this a function of "UnlitTwoTexture" or something else. Base Texture: ////////////////////////////////////////////////////////////////////////// "UnlitTwoTexture" { "$basetexture" "vgui\menu\base_border" "$texture2" "vgui\menu\bar" "Proxies" { "TextureScrollDelay" { "texturescrollvar" "$texture2transform" "texturescrollangle" 0 "textureScrollRunTime" 8 "textureScrollDelay" 4 } } } ////////////////////////////////////////////////////////////////////////// Bar ////////////////////////////////////////////////////////////////////////// "UnlitGeneric" { "$baseTexture" "vgui\menu\bar" } ////////////////////////////////////////////////////////////////////////// base_border image comes out in full color where as bar image only shows blue and black. Mark _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders