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Hey hlcoders.

Game crashes to a window that says:
"too many indices for index buffer... tell a programer to up buffer size
*numbers > *numbers"*

*Thats the problem we face. Its occurrence is only in that of a dedicated
server, and thus far hasn't shown up in Listen servers. I happens with
particle effects from the new OB SDK code. We aren't sure how to debug this
issue, and we find it odd that it only shows its ugly head on deds.

Thanks for any input.
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~Ryan
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