-- [ Picked text/plain from multipart/alternative ] While you're at it, can we please get a "weapon" in player_hurt in TF2? :) It's difficult to track damage a sentry does without it.
-Mattie On 2/26/08, Raphael Hehl <[EMAIL PROTECTED]> wrote: > > This is a multi-part message in MIME format. > -- > [ Picked text/plain from multipart/alternative ] > @valve > > > > Actually I code a TF2 stats Plugin (http://compactaim.de/tf2stats/) > > For this I need a hook for Übercharge, a hook for the upcoming ad_badland > capture event or whatever it's called, and if it goes a Boolean > information > in the player_death hook for assister = medic > > > > R-Hehl > > steam://friends/add/76561197986347414 > > > -- > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > -- _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders