Great so I can't use the valve default qci? And sorry this is the first 
time I recreated the full 34 facial flexes. So how do I make facial 
expressions work with my max export?

Tom Edwards wrote:
> You're including a bunch of _xsi.qci files...weren't you using Max?
>
> Jake Breen wrote:
>   
>> Okay, I have a horrible problem I just don't understand..I compiled the 
>> model with flexes, but they don't show at all. Well they show in the 
>> flex tab but don't show on the face. They flex model and the actual 
>> model are exactly the same. No difference at all.
>>
>> I haven't added Source eyes so I commented them out.
>>
>> Help D:
>>
>> QC:
>>
>> /////////////////////////////////////////////////////////////////////////////
>> //
>> // Postal 2 Source Port Quake C Script
>> // Remember to add the file ext at the end of mesh/animations filepaths
>> //
>> //                -Jake
>> /////////////////////////////////////////////////////////////////////////////
>>
>> // Call the Current Directory
>> $cd "C:\Projects\Postal2\SourcePort\Characters"
>>
>> //start eye/face data
>> $eyeposition 0 0 70
>>
>> // head controllers
>> $attachment "eyes" "ValveBiped.Bip01_Head1" -0.0454 -3.2682 67.3843 absolute
>> $attachment "mouth" "ValveBiped.Bip01_Head1" 0.80 -5.50 0.10 rotate 0 
>> -80 -90
>> $attachment "chest" "ValveBiped.Bip01_Spine2" 5.00 4.00 0.00 rotate 0 90 90
>>
>> // Attachments
>> $attachment "anim_attachment_RH" "ValveBiped.Anim_Attachment_RH" -0.00 
>> 0.00 0.00 rotate -90.00 -90.00 0.00
>> $attachment "anim_attachment_LH" "ValveBiped.Anim_Attachment_LH" 0.00 
>> 0.00 -0.00 rotate -90.00 -90.00 0.00
>> $attachment "anim_attachment_head" "ValveBiped.Bip01_Head1" 0.00 0.00 
>> -0.00 rotate -90.00 -90.00 0.00
>>
>> // Model stuffz
>> $modelname "Postal 2\MikeJ.mdl"
>> $model "MikeJ" "MikeJ\mikej.smd" {
>>     //eyeball righteye "ValveBiped.Bip01_Head1" -1.2562 -3.2682 67.382 
>> "eyeball_r" 1 4 "pupil_r" 0.63
>>     //eyeball lefteye "ValveBiped.Bip01_Head1" 1.1654 -3.2682 67.3866 
>> "eyeball_l" 1 -4 "pupil_l" 0.63
>>
>>     eyelid  upper_right "Shared/Avg_Male_Shared" lowerer 1 -0.1353 
>> neutral 0 0.1096 raiser 2 0.1912 split 0.1 eyeball righteye
>>     eyelid  lower_right "Shared/Avg_Male_Shared" lowerer 3 -0.2482 
>> neutral 0 -0.1349 raiser 4 -0.0396 split 0.1 eyeball righteye
>>     eyelid  upper_left "Shared/Avg_Male_Shared" lowerer 1 -0.1353 
>> neutral 0 0.1096 raiser 2 0.1912 split -0.1 eyeball lefteye
>>     eyelid  lower_left "Shared/Avg_Male_Shared" lowerer 3 -0.2482 
>> neutral 0 -0.1349 raiser 4 -0.0396 split -0.1 eyeball lefteye
>>     mouth 0 "mouth" "ValveBiped.Bip01_Head1" 0 1 0     // mouth illumination
>>
>>     flexfile "Shared/Avg_Male_Shared.vta" {
>>         $include "Shared/standardflex_xsi.qci"
>>     }
>>
>>     $include "Shared/facerules_xsi.qci"
>>     $include "Shared/bodyrules_xsi.qci"
>>    
>> }
>> $cdmaterials "models\Postal 2\Avg_Male\"
>>
>> // Hitting Boxes :O
>> $hboxset "default"
>> $hbox 1 "ValveBiped.Bip01_Head1" -1.250  -6.500  -3.190  8.250  3.500  3.310
>> $hbox 4 "ValveBiped.Bip01_L_UpperArm" 0.000  -2.750  -2.750  12.510  
>> 1.750  2.250
>> $hbox 4 "ValveBiped.Bip01_L_Forearm" 0.000  -2.190  -2.380  13.000  
>> 1.810  1.620
>> $hbox 4 "ValveBiped.Bip01_L_Hand" 0.060  -2.000  -1.500  4.060  1.000  2.500
>> $hbox 5 "ValveBiped.Bip01_R_UpperArm" 0.000  -3.000  -2.250  12.390  
>> 2.000  2.750
>> $hbox 5 "ValveBiped.Bip01_R_Forearm" -0.500  -2.200  -1.550  12.500  
>> 1.800  2.450
>> $hbox 5 "ValveBiped.Bip01_R_Hand" 0.060  -2.000  -2.500  4.060  1.000  1.500
>> $hbox 6 "ValveBiped.Bip01_L_Thigh" 0.000  -3.750  -3.250  17.850  3.750  
>> 3.250
>> $hbox 6 "ValveBiped.Bip01_L_Calf" 0.000  -3.510  -3.280  15.640  3.490  
>> 2.720
>> $hbox 6 "ValveBiped.Bip01_L_Foot" -1.070  -2.000  -2.840  5.040  5.000  
>> 2.160
>> $hbox 6 "ValveBiped.Bip01_L_Toe0" -0.500  -3.000  -2.190  2.500  0.000  
>> 2.460
>> $hbox 7 "ValveBiped.Bip01_R_Thigh" 0.000  -3.750  -3.250  17.850  3.750  
>> 3.250
>> $hbox 7 "ValveBiped.Bip01_R_Calf" 0.000  -3.510  -2.820  15.640  3.490  
>> 3.180
>> $hbox 7 "ValveBiped.Bip01_R_Foot" -1.060  -2.010  -2.280  5.050  4.990  
>> 2.720
>> $hbox 7 "ValveBiped.Bip01_R_Toe0" -0.500  -3.000  -2.600  2.500  0.000  
>> 2.100
>> $hbox 3 "ValveBiped.Bip01_Pelvis" -7.500  -5.500  -6.000  7.500  8.500  
>> 5.000
>> $hbox 2 "ValveBiped.Bip01_Spine2" -2.500  -2.500  -7.000  14.500  7.500  
>> 7.000
>>
>>
>> $surfaceprop "flesh"
>> $illumposition -0.000 0.637 36.119
>>
>> // Model Libs
>> $includemodel "humans/male_shared.mdl"
>> $includemodel "humans/male_ss.mdl"
>> $includemodel "humans/male_gestures.mdl"
>> $includemodel "humans/male_postures.mdl"
>> $includemodel "m_anm.mdl"
>> $includemodel "m_ss.mdl"
>>
>> // Sequences
>> $sequence ragdoll "MikeJ\ragdoll_seq.smd" ACT_DIERAGDOLL 1 fps 30.00
>> $proceduralbones "MikeJ\male.vrd"
>>
>> // Ik Chains
>> $ikchain rhand ValveBiped.Bip01_R_Hand knee  0.707 0.707 0.000
>> $ikchain lhand ValveBiped.Bip01_L_Hand knee  0.707 0.707 0.000
>> $ikchain rfoot ValveBiped.Bip01_R_Foot knee  0.707 -0.707 0.000
>> $ikchain lfoot ValveBiped.Bip01_L_Foot knee  0.707 -0.707 0.000
>>
>> // Ragdoll
>> $collisionjoints "MikeJ\ragdoll.smd" {
>>
>>     $mass 90.0
>>     $inertia 10.00
>>     $damping 0.01
>>     $rotdamping 1.50
>>     $rootbone "valvebiped.bip01_pelvis"
>>     $jointmerge "ValveBiped.Bip01_Pelvis" "ValveBiped.Bip01_Spine1"
>>
>>     $jointconstrain "valvebiped.bip01_spine2" x limit -48.00 48.00 0.00
>>     $jointconstrain "valvebiped.bip01_spine2" y limit -25.00 25.00 0.00
>>     $jointconstrain "valvebiped.bip01_spine2" z limit -25.00 50.00 0.00
>>
>>     $jointconstrain "valvebiped.bip01_r_upperarm" x limit -39.00 39.00 0.00
>>     $jointconstrain "valvebiped.bip01_r_upperarm" y limit -79.00 95.00 0.00
>>     $jointconstrain "valvebiped.bip01_r_upperarm" z limit -93.00 23.00 0.00
>>
>>     $jointconstrain "valvebiped.bip01_l_upperarm" x limit -30.00 30.00 0.00
>>     $jointconstrain "valvebiped.bip01_l_upperarm" y limit -95.00 84.00 0.00
>>     $jointconstrain "valvebiped.bip01_l_upperarm" z limit -86.00 26.00 0.00
>>
>>     $jointconstrain "valvebiped.bip01_l_forearm" x limit 0.00 0.00 0.00
>>     $jointconstrain "valvebiped.bip01_l_forearm" y limit 0.00 0.00 0.00
>>     $jointconstrain "valvebiped.bip01_l_forearm" z limit -149.00 4.00 0.00
>>
>>     $jointconstrain "valvebiped.bip01_l_hand" x limit -37.00 37.00 0.00
>>     $jointconstrain "valvebiped.bip01_l_hand" y limit 0.00 0.00 0.00
>>     $jointconstrain "valvebiped.bip01_l_hand" z limit -57.00 59.00 0.00
>>
>>     $jointconstrain "valvebiped.bip01_r_forearm" x limit 0.00 0.00 0.00
>>     $jointconstrain "valvebiped.bip01_r_forearm" y limit 0.00 0.00 0.00
>>     $jointconstrain "valvebiped.bip01_r_forearm" z limit -149.00 4.00 0.00
>>
>>     $jointconstrain "valvebiped.bip01_r_hand" x limit -60.00 60.00 0.00
>>     $jointconstrain "valvebiped.bip01_r_hand" y limit 0.00 0.00 0.00
>>     $jointconstrain "valvebiped.bip01_r_hand" z limit -57.00 70.00 0.00
>>
>>     $jointconstrain "valvebiped.bip01_r_thigh" x limit -12.00 12.00 0.00
>>     $jointconstrain "valvebiped.bip01_r_thigh" y limit -8.00 75.00 0.00
>>     $jointconstrain "valvebiped.bip01_r_thigh" z limit -97.00 32.00 0.00
>>
>>     $jointconstrain "valvebiped.bip01_r_calf" x limit 0.00 0.00 0.00
>>     $jointconstrain "valvebiped.bip01_r_calf" y limit 0.00 0.00 0.00
>>     $jointconstrain "valvebiped.bip01_r_calf" z limit -12.00 126.00 0.00
>>
>>     $jointconstrain "valvebiped.bip01_head1" x limit -20.00 20.00 0.00
>>     $jointconstrain "valvebiped.bip01_head1" y limit -25.00 25.00 0.00
>>     $jointconstrain "valvebiped.bip01_head1" z limit -13.00 30.00 0.00
>>
>>     $jointconstrain "valvebiped.bip01_l_thigh" x limit -12.00 12.00 0.00
>>     $jointconstrain "valvebiped.bip01_l_thigh" y limit -73.00 6.00 0.00
>>     $jointconstrain "valvebiped.bip01_l_thigh" z limit -93.00 30.00 0.00
>>
>>     $jointconstrain "valvebiped.bip01_l_calf" x limit 0.00 0.00 0.00
>>     $jointconstrain "valvebiped.bip01_l_calf" y limit 0.00 0.00 0.00
>>     $jointconstrain "valvebiped.bip01_l_calf" z limit -8.00 126.00 0.00
>>
>>     $jointconstrain "valvebiped.bip01_l_foot" x limit 0.00 0.00 0.00
>>     $jointconstrain "valvebiped.bip01_l_foot" y limit -19.00 19.00 0.00
>>     $jointconstrain "valvebiped.bip01_l_foot" z limit -15.00 35.00 0.00
>>
>>     $jointconstrain "valvebiped.bip01_r_foot" x limit 0.00 0.00 0.00
>>     $jointconstrain "valvebiped.bip01_r_foot" y limit -25.00 6.00 0.00
>>     $jointconstrain "valvebiped.bip01_r_foot" z limit -15.00 35.00 0.00
>>     $animatedfriction 1.000 400.000 0.500 0.000 0.300
>> }
>>
>>
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>>
>>   
>>     
>
>
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