omg pr0n! Kidding. No JPEG here. Guess it's really text/plain only.
~~ Ondra On 07.04.08 19:09 Uhr, Tom Leighton wrote: > Did anyone get that jpeg? > > Otherwise i think it might be text only :P > > Richard Hough wrote: > >> Perhaps we were all just afraid to try.<.< >> >> -Brackhar >> >> On Mon, Apr 7, 2008 at 12:17 PM, Tony Paloma<[EMAIL PROTECTED]> >> wrote: >> >> >> >>> Whoa -- attachments work now? Is it limited to .txt files? Am I crazy and >>> it >>> has always been like that? >>> >>> -----Original Message----- >>> From: [EMAIL PROTECTED] >>> [mailto:[EMAIL PROTECTED] On Behalf Of Maarten De >>> Meyer >>> Sent: Monday, April 07, 2008 7:35 AM >>> To: Discussion of Half-Life Programming >>> Subject: Re: [hlcoders] Starting mod from steam server browser doesn't >>> work >>> >>> attached, thanks for your effort! >>> >>> >>> >>>> List the contents of your gameinfo.txt. >>>> >>>> Maarten De Meyer wrote: >>>> >>>> >>>>> Hi list/valve! >>>>> >>>>> I'm gonna repost a problem I posted earlier since I really need a fix >>>>> for this before we release. Basically, double-clicking on a server in >>>>> the steam client's server browser doesn't work when not ingame. >>>>> >>>>> More details: If you doubleclick on a server of our mod when you're >>>>> in windows, it says 'launching HL2' instead of 'launching Off Limits'. >>>>> Next, >>>>> it starts up the mod, which then crashes with a >>>>> 'OnGameRulesCreationStringChanged: missing gamerules class >>>>> 'COffLGameRules' on the client'. If you first start up the game >>>>> through the 'my games' list, and then use the serverbrowser or the >>>>> console when you're already ingame, there's no problem connecting. >>>>> >>>>> Yes, my gamerules class is included in the client project, and no, I >>>>> can't find a crash in a client global ( I've started the game in >>>>> debug and joined it without any more info ). >>>>> >>>>> Does anyone have an idea why this might happen only in this case, and >>>>> a way I could even try to debug this problem? >>>>> >>>>> Thanks a lot, >>>>> >>>>> -- Maarten >>>>> _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders