I've being suffering this bug since long time ago, I was thinking it was a very 
specific issue,
so posting it probably won't solve anything. I wasn't finding any similar 
issues neither.

Recently I detected the same problem in "Get a life mod", so maybe this isn't 
as rare as I thought.

Basically you change screen resolution, or other video settings, then during 
map load, 
when game is initializing map entities, it crashes.  The mini-dump didn't made 
the solution clear for me, 
but hope to find some help here as it seems I'm not alone with this problem.


  engine.dll!200adc84()  
  [Frames below may be incorrect and/or missing, no symbols loaded for 
engine.dll] 
  engine.dll!200ae46e()  
  client.dll!ClientModeShared::LevelInit(const char * newmap=)  Line 593 C++
  engine.dll!200400f4()  
> client.dll!CHLClient::LevelInitPreEntity(const char * pMapName=0x00116bf8)  
> Line 1063 C++
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