Delete the .pch file in your build directory (Debug or Release directory in cl_dll and dlls directory), then rebuild. This means there is an error in the Pre-Compiled Headers file... a clean build won't necessarily delete it. You can also right-click the file that generates the PCH and select compile, that should overwrite it as well.
-----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Patrick Gurney Sent: Wednesday, June 25, 2008 7:55 PM To: hlcoders@list.valvesoftware.com Subject: [hlcoders] Fatal error C1853 All of a sudden, I'm getting hit with this error 24 times. I changed one line (started to implement procedural textures as per the valve developer wiki) and that showed up. I reverted my changes and it still persists. I didn't change any of the project defaults or anything like that...and I know typically when mysterious errors like this appear, it's because I've changed something seemingly unrelated. I just can't figure out what that might be. I'm running the HL2 single player solution, and up until I changed the itexture.h file, everything was compiling with no issues (or at least, none that weren't my faulty code.) Any ideas? _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders __________ NOD32 3218 (20080625) Information __________ This message was checked by NOD32 antivirus system. http://www.eset.com _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders