Yea and now they're both plain and boring :P :P Though even your Template mod seems to be tailored for multiplayer.
On Mon, Jul 7, 2008 at 6:14 PM, Tony omega Sergi <[EMAIL PROTECTED]> wrote: > I wish I knew. ;) > > It's funny, after I did it, I ended up re-creating two of my personal mods > with it.. hah > > On Mon, Jul 7, 2008 at 1:09 PM, Paul Peloski <[EMAIL PROTECTED]> > wrote: > > > Yeah I've seen that, I even mentioned it above. If there is anything that > > would make the Source SDK more like a GDK and less like HL2 source code, > it > > would be something like that (and the ability to exclude HL2 entirely) > > > > Regards, > > > > Paul > > > > On Mon, Jul 7, 2008 at 1:03 PM, Tony omega Sergi <[EMAIL PROTECTED]> > > wrote: > > > > > Whenever my replcement for 'scratch' goes live, it'll be far more > > enjoyable > > > to make real mods; > > > It's a template, with a number of wanted base features that can be > > enabled > > > or disabled via preprocessor definitions, a framework if you will to > > build > > > off of. > > > > > > I've actually uploaded a video or two of it, there are still a few > minor > > > details I have to fix that I didn't realize at the time, though. > > > http://www.youtube.com/watch?v=yEdCmN9WeWc > > > > > > > > > On Mon, Jul 7, 2008 at 12:37 PM, Daniel Soltyka <[EMAIL PROTECTED]> > > > wrote: > > > > > > > Bingo. HL2DM and whatnot just show you ways to interact with the > > engine > > > > itself, which is what you are actually writing a mod for. > > > > > > > > > > > > > > > > On Mon, Jul 7, 2008 at 12:22 PM, Adam Buckland < > > [EMAIL PROTECTED]> > > > > wrote: > > > > > > > > > The thing is, the name should give the name of the platform that > the > > > > > kit is for, and since you are not working on the HL2DM platform, > you > > > > > are working with the Source engine. Don't forget, if you are > working > > > > > from scratch, HL2DM doesn't even come into the equation > > > > > > > > > > It should therefore be called Source SDK, since that's the > platform, > > > > > like Windows SDK, iPhone SDK, etc > > > > > > > > > > > > > > > On 7 Jul 2008, at 17:10, Nick wrote: > > > > > > > > > > > Are you saying they should rename "Source SDK" to "HL2DM > > > > > > SDK" ????????? > > > > > > > > > > > > On Mon, Jul 7, 2008 at 11:03 AM, Paul Peloski > > > > > > <[EMAIL PROTECTED]> wrote: > > > > > >> Well, I'm happy modding HL2 as I've been doing for years. Just > > > > > >> saying that > > > > > >> it's not a big leap of logic to assume that if Portal comes with > > > > > >> the Source > > > > > >> SDK that the Source SDK is a Software Development Kit for > Portal. > > > > > >> Like > > > > > >> you'll be able to write some software to add-on to Portal. Hence > > we > > > > > >> get a > > > > > >> lot of people with questions like "So where's the code for CS:S" > > and > > > > > >> "Where's the code for the Portal Gun". > > > > > >> > > > > > >> Regards, > > > > > >> > > > > > >> Paul > > > > > >> > > > > > >> On Mon, Jul 7, 2008 at 11:47 AM, Olly <[EMAIL PROTECTED]> wrote: > > > > > >> > > > > > >>> How many retail games do you know that release the source code? > > > > > >>> > > > > > >>> 2008/7/7 Paul Peloski <[EMAIL PROTECTED]>: > > > > > >>> > > > > > >>>> I can see this actually, on the Portal page of the Steam Store > > it > > > > > >>>> says > > > > > >>>> "Includes Source SDK". I would be a little confused trying to > > > > > >>>> explain > > > > > >>>> "Includes Source SDK" to myself, I think it's: > > > > > >>>> > > > > > >>>> - Source code for the latest (give or take) HL2 and HL2DM > > > > > >>>> - Some sample code that doesn't get you much further than > HL2DM > > > > > >>>> - Possibly some mod template thing omega is working on (?) > > > > > >>>> - Source tools (hammer, hlmv, faceposer, etc) > > > > > >>>> > > > > > >>>> Anyways, would be nice for people who haven't spend years > > > > > >>>> following Valve > > > > > >>>> to > > > > > >>>> know at least that much without having to ask/search around. > > > > > >>>> > > > > > >>>> Regards > > > > > >>>> > > > > > >>>> Paul > > > > > >>>> > > > > > >>>> On Mon, Jul 7, 2008 at 11:14 AM, Patrick Neese < > > > > > [EMAIL PROTECTED] > > > > > >>>> > > > > > > >>>> wrote: > > > > > >>>> > > > > > >>>>> As creator of this thread I say....let it be! > > > > > >>>>> > > > > > >>>>> All though I am a little miffed that I just bough Portal > > > > > >>>>> thinking I > > > > > >>>> could > > > > > >>>>> mod it when in deed i cannot. > > > > > >>>>> > > > > > >>>>> Wish i had known that the option to create a mod with Portal > > > > > >>>>> chosen > > > > > >>>> didn't > > > > > >>>>> actually have all the code for portal..just other > tools...like > > > > > >>> hammer.... > > > > > >>>>> > > > > > >>>>> Retarded. > > > > > >>>>> > > > > > >>>>> Now no more discussion on this. > > > > > >>>>> > > > > > >>>>> > > > > > >>>>> On Mon, Jul 7, 2008 at 10:07 AM, Michael Chang < > > > > > >>> [EMAIL PROTECTED]> > > > > > >>>>> wrote: > > > > > >>>>> > > > > > >>>>>> Uh oh, not this again > > > > > >>>>>> > > > > > >>>>>> > > > > > >>>>>> If someone is big enough to sell it, they are probably big > > > > > >>>>>> enough to > > > > > >>>>>>> write their own portal gun code. > > > > > >>>>>>> > > > > > >>>>>>> Not releasing portal gun code, only hurts small modders, > and > > > > > >>> players, > > > > > >>>>> and > > > > > >>>>>>> valve. > > > > > >>>>>>> > > > > > >>>>>> _______________________________________________ > > > > > >>>>>> To unsubscribe, edit your list preferences, or view the list > > > > > >>> archives, > > > > > >>>>>> please visit: > > > > > >>>>>> http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > >>>>>> > > > > > >>>>>> > > > > > >>>>> _______________________________________________ > > > > > >>>>> To unsubscribe, edit your list preferences, or view the list > > > > > >>>>> archives, > > > > > >>>>> please visit: > > > > > >>>>> http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > >>>>> > > > > > >>>>> > > > > > >>>> _______________________________________________ > > > > > >>>> To unsubscribe, edit your list preferences, or view the list > > > > > >>>> archives, > > > > > >>>> please visit: > > > > > >>>> http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > >>>> > > > > > >>>> > > > > > >>> _______________________________________________ > > > > > >>> To unsubscribe, edit your list preferences, or view the list > > > > > >>> archives, > > > > > >>> please visit: > > > > > >>> http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > >>> > > > > > >>> > > > > > >> _______________________________________________ > > > > > >> To unsubscribe, edit your list preferences, or view the list > > > > > >> archives, please visit: > > > > > >> http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > >> > > > > > >> > > > > > > > > > > > > _______________________________________________ > > > > > > To unsubscribe, edit your list preferences, or view the list > > > > > > archives, please visit: > > > > > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > > > > > > > > > > > > > > > > > _______________________________________________ > > > > > To unsubscribe, edit your list preferences, or view the list > > archives, > > > > > please visit: > > > > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > > > > > > > > > > > > > > > > > > -- > > > > Daniel Soltyka > > > > [EMAIL PROTECTED] > > > > _______________________________________________ > > > > To unsubscribe, edit your list preferences, or view the list > archives, > > > > please visit: > > > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > > > > > > > > > > > > > -- > > > -Tony > > > _______________________________________________ > > > To unsubscribe, edit your list preferences, or view the list archives, > > > please visit: > > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > > > -- > -Tony > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders