Yorg Kuijs wrote: > Been messing around for about 2 hours now and I think I almost got it > currently using this code: > if ( "weapon_superfrag" ) > {
I hope that's not the actual code, since... if ( pointer_to_some_text_string_here ) ...will always be true since the pointer will always be non-zero. -- Jeffrey "botman" Broome _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders