Yorg Kuijs wrote:
> Been messing around for about 2 hours now and I think I almost got it
> currently using this code:
>     if ( "weapon_superfrag" )
>     {

I hope that's not the actual code, since...

    if ( pointer_to_some_text_string_here )

...will always be true since the pointer will always be non-zero.

-- 
Jeffrey "botman" Broome

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