Fake Factory stole half his stuff, and photoshop filtered "his" (They're just Valve's lol) world textures to death.
Kenrick Rilee wrote: > OK, I guess I've been reading too much Michael Crichton. Anyway, how did > fake factory do their high res textures? By hand? > > On Wed, Jul 30, 2008 at 10:51 AM, Jed <[EMAIL PROTECTED]> wrote: > > >> You can't add detail/quality thats not there to begin with and >> determining quality is rather subjective. >> >> About the best you could do is enlarge and apply a sharpening filter >> but, frankly, it'll still look like crud. >> >> Maybe write to the producers of CSI and ask for the software they used >> that can pull a persons iris print out of a 320x240 CCTV picture? >> >> - Jed >> >> 2008/7/30 Kenrick Rilee <[EMAIL PROTECTED]>: >> >>> Is there any way to batch resize textures and increase image quality? For >>> example, it would resize, then run some algorithms on the image to >>> >> improve >> >>> image quality. If this is possible, what program/what image processing >>> alogrithms would you recommend? >>> >>> Kenrick Rilee >>> _______________________________________________ >>> To unsubscribe, edit your list preferences, or view the list archives, >>> >> please visit: >> >>> http://list.valvesoftware.com/mailman/listinfo/hlcoders >>> >>> >>> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlcoders >> >> >> > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders