Show us the offending lines.
It sounds like your network table declarations are wrong.

-Tony


On Wed, Aug 6, 2008 at 6:47 PM, Øystein Dale <[EMAIL PROTECTED]>wrote:

> I'm coding a weapon for the HL2MP, but I'm having serious issues with the
> preprocessor blocks. I'm getting the wrong blocks on both server/client
> project
>
> All the weapon .cpp files used in HL2MP lies in src\game_shared\hl2mp. The
> default weapons are fine, the preprocessor blocks are correct on both
> projects.
>
> However, in my file, weapon_ak74.cpp (Not a typo, it really is AK74) the
> preprocessor blocks are either reversed or both projects has the CLIENT_DLL
> as the active block.
> This means that when compiling i get several errors stating:
>
> Error C2653: 'C_CWeaponAK74' : is not a class or namespace name    g:\viral
> outbreak\src\game_shared\hl2mp\weapon_ak74.cpp    102
>
> and if I let it go all the way to the server build too:
>
> Error    2    error C2653: 'CCWeaponAK74' : is not a class or namespace
> name    g:\viral outbreak\src\game_shared\hl2mp\weapon_ak74.cpp    102
>
> Not sure if the last one is correct, the real name of the class is
> "CWeaponAK74" (without quotes of course).
>
> I've based the file on the weapon_smg1.cpp file, the standard HL2 SMG
>
> Thanks for any help in advance,
> Øystein
>
>
>
>
>
>
>
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-- 
-Tony
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