I know that no one here knows me, nor does anyone here have any reason to
trust what I am saying is accurate. I can only give my word. Unfortunately,
this is the internet, and words as well as character lack the power they
have in person.

I can honestly say that I am fully unaware as to why my ban took place, and
the plugin is the only thing I can think of that could be misconstrued as a
cheat. I surely feel that I seem to be trustworthy, and I trust myself
implicitly. However, if I manage to help the community by being banned, then
I am happy. Being a "casualty of war" or a "martyr" have been terms that
have been thrown around by quite a few friends of mine. I wouldn't say that
I have such a flare for the dramatic.

The point of everything that we are seeing here is that I feel that this
must have been a false positive if my account wasn't hacked or hijacked. I
take great care in my account information, and I have always been very
respectful of the VAC system. I knew cheats existed, but I would never be
stupid enough to go to the websites to try them. Typically cheat sites are a
virus waiting to happen.

On Wed, Nov 5, 2008 at 11:18 AM, Olly <[EMAIL PROTECTED]> wrote:

> Seeing as all of the player locations are stored on the server anyway,
> altering them would have no effect on the client (apart from being in a
> different place obviously...)
> I have used SigScanning MULTIPLE times and its never been a problem.
>
> Just because someone 'seems' to not be like the cheating type, if you
> wern't
> there, you don't know... (This is the internet after all...)
>
> From the SteamWorks site it said that VAC uses a list of known cheats, so
> either you (possibly inadvertently) got one of these on your computer, or
> there was hash collision (which is extremely unlikely).
>
> If it does turn out to be a problem with VAC, then I wouldn't get all hot
> under the collar about it.. im sure valve will sort it, and un-ban anyone
> that did get banned.
>
> 2008/11/5 Keeper <[EMAIL PROTECTED]>
>
>  > I would definitely get in touch with Alfred to let him know what's
> going
> > on.  If he can't help you then he might be able to get you with somebody
> who
> > can.
> >
> > Keeper
> >
> > -----Original Message-----
> > From: Mattie [mailto:[EMAIL PROTECTED]
> > Sent: Wednesday, November 05, 2008 10:41 AM
> > To: Discussion of Half-Life Programming
> > Subject: Re: [hlcoders] WARNING: VAC may be banning developers by
> > misdetecting server plugins as cheats.
> >
> > Hey guys,
> >
> > I know XE/Michael personally-- he's devoted almost all of his free time
> > (for years) improving player experiences with Counter-Strike: Source.
> > There's absolutely no way a real cheat is involved here. Unless his
> > account was stolen/masqueraded by someone and means unknown to him, this
> > is a false positive.
> >
> > As a plugin developer, this is really scary-- developers need to be able
> > to work on their plugins without fear of losing all of their Steam games
> > (and having to make a plea against their reputation).
> >
> > Since the Steam support groups are wildly unsympathetic for these cases,
> > it would be tremendous help if someone from Valve could forward this
> > thread internally to help us track down how this false positive was
> > caused. It would prevent a lot of confusion if we could pin down what
> > actually caused this specific VAC ban.
> >
> > I can't imagine this would be anything triggered by EventScripts (or
> > we'd have a lot more bans), but if it's caused by the GunGame Utils
> > plugin or something similar, the community needs to understand this risk
> > and change their processes accordingly.
> >
> > Thanks for your understanding,
> > -Mattie
> >
> >
> > _______________________________________________
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> > please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlcoders
> >
> >
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