Alright I think I got it. I was trying to make a particle an emitter, then
have another particle spawn from that as a child. Only the child works with
setting its initial position to bone, the parent does not.

Thanks for the help!

~M

On Fri, Nov 28, 2008 at 2:21 PM, Michael Chang <[EMAIL PROTECTED]>wrote:

> Did you include in the particle system an initializer to spawn near the
>> attachment and an operator to lock movement to that attachment?
>
>
> That's exactly what I did.
>
> I tried:
> Position Modify Offset Random
> Position Within Sphere Random
>
> And
> Movement Lock to Bone
>
> Nothing works. Always at origin.
>
> ~M
>
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