Alright I think I got it. I was trying to make a particle an emitter, then have another particle spawn from that as a child. Only the child works with setting its initial position to bone, the parent does not.
Thanks for the help! ~M On Fri, Nov 28, 2008 at 2:21 PM, Michael Chang <[EMAIL PROTECTED]>wrote: > Did you include in the particle system an initializer to spawn near the >> attachment and an operator to lock movement to that attachment? > > > That's exactly what I did. > > I tried: > Position Modify Offset Random > Position Within Sphere Random > > And > Movement Lock to Bone > > Nothing works. Always at origin. > > ~M > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders