Maybe there's V6 now? Worth a shot.

-----Original Message-----
From: hlcoders-boun...@list.valvesoftware.com
[mailto:hlcoders-boun...@list.valvesoftware.com] On Behalf Of Paul
Sent: Friday, 20 February 2009 11:28 AM
To: Discussion of Half-Life Programming
Subject: Re: [hlcoders] Can no longer access IServerGameDLL from plugin

Sorry . That was outdated code. I was using version 5 and this also  
failed to load

Hope someone can help


On 20 Feb 2009, at 00:21, "Spencer 'voogru' MacDonald" <voo...@voogru.com 
 > wrote:

> TF2 is ServerGameDLL005 (INTERFACEVERSION_SERVERGAMEDLL)
>
>
>
> -----Original Message-----
> From: hlcoders-boun...@list.valvesoftware.com
> [mailto:hlcoders-boun...@list.valvesoftware.com] On Behalf Of  
> cheeseh-bu
> Sent: Thursday, February 19, 2009 6:52 PM
> To: Discussion of Half-Life Programming
> Subject: [hlcoders] Can no longer access IServerGameDLL from plugin
>
> From the new OrangeBox/TF2 updates I can no longer get the  
> IServerGameDLL
> interface from a server plugin. This is imperative for my plugin.
>
> Cannot open game server interface INTERFACEVERSION_SERVERGAMEDLL
> IServerGameDLL servergamedll
>
> ---code---
>
> LOAD_GAME_SERVER_INTERFACE( 
> servergamedll,IServerGameDLL,INTERFACEVERSION_SER
> VERGAMEDLL_VERSION_4);
>
> #define LOAD_GAME_SERVER_INTERFACE(var,type,version) if ( (var =
> (type*)gameServerFactory(version,NULL)) == NULL ) { Warning("Cannot  
> open
> game server interface "## #version ##" "## #type ##" "## #var ##"\n");
> return false; } else { Msg("Found interface "## #version ##" "##  
> #type ##"
> "## #var ## "\n"); }
>
> ---/code---
>
> Anything changed? Any work around?
>
> Thanks
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