I tried that. The console command is changing a static bit flag which affects all the NPCs at the same time.
-----Original Message----- From: Jean Marcel Knapp dos Santos <changremi...@gmail.com> To: Discussion of Half-Life Programming <hlcoders@list.valvesoftware.com> Sent: Fri, 10 Apr 2009 1:45 pm Subject: Re: [hlcoders] AI Question First off, try to find the command ai_disable. Then search for it's declaration. It is probably being charged by a base ai class. Port it to a specific class, like the combine soldier, then create a new command. That may work. 2009/4/10 <quetzacolt...@aol.com>: > Hello there, > I am making a mod and trying to turn off the NPC's ai. I know there is a command to turn off all of the NPC's ai at the same time but I only want to turn of specific NPC's ai at any given time. Is there a way that I can do that? > > Thank you, > Bethany > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > -- __________________________________ Jean Marcel Knapp dos Santos changremi...@gmail.com _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders