DrawSetColor should work.
Does your vmt contain this line? 
"$vertexalpha" "1"


Garion Hystek schrieb:
> Basicly im using a .VTF that is basicly like the health system in cod4, when 
> you get really hurt the redness appears around your screen. Basicly i have 
> the image linked to the players health, and the HUD item sets the alpha 
> according to the players health so the image is less visible when you are 
> slightly hurt and more visible when you are badly injured, and thats the 
> problem, no matter what i try i cant get the images alpha to change; here are 
> some of the ways I've tried to change the alpha:"surface()->DrawSetColor( 
> 255,255,255,120 );" - the 120 being the alpha"this->SetAlpha(120);"It seems i 
> can't get this to work, any help would be appreciated.
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