get me out of this spam stuff!!

> Date: Thu, 14 May 2009 18:38:43 +0200
> From: tobias.kammersga...@gmail.com
> To: hlcoders@list.valvesoftware.com
> Subject: Re: [hlcoders] .mdl file format
> 
> I believe I have a copy of the EP2 StudioMDL too. It was shipped with the
> first copies of the Orange Box SDK, but doesn't compile since Valve stopped
> shipping their appframework.lib, and it doesn't compile with the old version
> from EP1 SDK since its changed and whatnot.
> No idea, but I'm guessing by looking at the StudioMDL commandline, and
> possibly emailing Valve staff.
> 
> /ScarT
> 
> 
> 2009/5/13 Brent Lewis <coder0...@hotmail.com>
> 
>>
>> You have the source for EP2 StudioMDL!?! can I please *cough* have it? Oh
>> nevermind, you just mean HMLV.
>>
>> It would be really REALLY nice to have some feasible way get or derive docs
>> about .qc scripts. Best source available seems to be the leaked code from a
>> studiomdl from ages ago. It seemed pretty clear that changes (additions)
>> have been made, though I can't remember any off the top of my head. I see
>> people adding newer stuff to the qc documentation on the dev wiki... it
>> couldn't have been derived from that old source code, so where are they
>> getting it from?
>>
>>> Date: Mon, 11 May 2009 00:27:21 +0200
>>> From: tobias.kammersga...@gmail.com
>>> To: hlcoders@list.valvesoftware.com
>>> Subject: Re: [hlcoders] .mdl file format
>>>
>>> They indeed are. Anyway, the first SDK release, (EP1?) and EP2 had it
>>> shipping for a while, so I got a copy.
>>>
>>> /ScarT
>>>
>>>
>>> 2009/5/11 Matt Hoffman <lord.matt.hoff...@gmail.com>
>>>
>>>> You might be able to look at the orginal HMLV code -- That wasn't built
>> by
>>>> Valve, it was built by someone else and Valve adopted it(?). However
>> the
>>>> changes between HL1 MDL and HL2+ MDL May be too great.
>>>>
>>>> On Sun, May 10, 2009 at 3:13 PM, Tobias Kammersgaard <
>>>> tobias.kammersga...@gmail.com> wrote:
>>>>
>>>>> Indeed. If not there's always the StudioMDL and HLMV source code,
>> which
>>>>> unfortunately isn't shipped with the SDK anymore.
>>>>> /ScarT
>>>>>
>>>>>
>>>>> 2009/5/11 Matt Hoffman <lord.matt.hoff...@gmail.com>
>>>>>
>>>>>> Probably everything that's needed to actually do something useful
>> with
>>>> it
>>>>>> outside of the engine? :P
>>>>>>
>>>>>> On Sun, May 10, 2009 at 3:07 PM, Tobias Kammersgaard <
>>>>>> tobias.kammersga...@gmail.com> wrote:
>>>>>>
>>>>>>> May I ask specifically what you are interested in about it?
>>>>>>>
>>>>>>> /ScarT
>>>>>>>
>>>>>>>
>>>>>>> 2009/5/11 Saul Rennison <saul.renni...@gmail.com>
>>>>>>>
>>>>>>>> Hey hlcoders,
>>>>>>>>
>>>>>>>> I'm wondering if anyone here knows the .mdl file format, if not
>>>> then
>>>>> do
>>>>>>>> they
>>>>>>>> have a link to a webpage which does? It seems so unusual that I
>>>> can't
>>>>>>> find
>>>>>>>> anything relating to the format of .mdl files on the internet,
>> or
>>>> in
>>>>>> the
>>>>>>>> SDK
>>>>>>>> code.
>>>>>>>>
>>>>>>>> Thanks in advance,
>>>>>>>>  - Saul.
>>>>>>>> _______________________________________________
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>>>>>>>>
>>>>>>>>
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>>>>>>>
>>>>>>>
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>>>>>>
>>>>>>
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>>>>>
>>>>>
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>>>>
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>>
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